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Advanced [show]


Verna Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered mace and tarnished rapier as well. Her Stetson hat is riddled with cuts and holes. She has blue eyes.

Personality: Abrasive and pushy, she has a hard time making friends. She has all her life been fascinated with poetry.

History: She was born several months after her father was called into army service. She moved from fad to fad and when she turned 15 she discovered poetry. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants nothing more than to rejoin the army

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Verna Elderberry, Female Halfling Druid 6
Small (2'9") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)11 (+0) 15 (+2)15 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Cask Running, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He very much looks the part of a Shepherd. His white fur is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is business-like. He takes instructions and follows them to the letter. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shepherd. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Justice. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shepherd

Voice: Soft and mumbly

Attributes [hide]

Cask Running, Male Tabaxi Druid 3
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)10 (+0) 11 (+0)9 (-1)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 200 gp. Coral (150 gp). Blue sapphire (800 gp). Freshwater pearl (16 gp).


Social Check DCs


Agatha Soames, Female Human [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. With bright white hair. Her eyes are brown and she is always smoking a pipe.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not trust anyone and sleeps with one eye open.

History: Born in a small village she learned the ways of the warrior from her father. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Since then, she has sought to make the best of life.

Motivation: To get a good night's sleep; and she uses money and sex appeal to get what she needs

Ideals: Optimist, Fighting. Flaws: Insomniac. Bonds: Attractive, Rich. Occupation: Miller

Voice: Speaks fast with a slight lisp

Attributes [hide]

Agatha Soames, Female Human Adept 1
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 10 (+0)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +1, History +4
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp.


Social Check DCs


Tricking On the Mountaintop, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'4", this woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her yellow fur is lengthy and is close to two feet long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born in the east to a Interpreter, Tricking learned a great deal about her father's area of expertise. After coming to the age of reason, Tricking took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's also a talented Junk Dealer, but doesn't like to broadcast it.

Motivation: Expand her business; and she wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Greedy. Bonds: Poor, Attractive, Job. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Tricking On the Mountaintop, Female Tabaxi Monk 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)15 (+2) 14 (+2)10 (+0)
Skills Arcana +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


John Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with blue highlights, and long brown pants that bunch up around his shoes. His auburn hair is knotted and matted. His blue eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, John grew up listening to his father's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. John grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did John. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: Tiefling compassion; and to reunite with his old friends

Ideals: Optimist. Flaws: Disease, Racist. Bonds: Adventurer, Criminal record. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

John Tatum, Male Human Fighter 11
Medium (5'11") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 82 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 10 (+0)11 (+0)
Skills Insight +4, Religion +7
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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