Fulbar Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He wears professional attire. He sports a long red beard, and similarly colored long hair. His eyes, though not visible through his cowl, are green.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in a small mountains village. He worked as a nervous Blacksmith and found it very stressful. He struck the Blacksmith job and began his own company from there.
Motivation: He is unsatisfied with his job.
Ideals: Professionalism, Fighting. Bonds: Attractive, Job, Nature. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 44 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 50000 cp.
Jillian Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: 2'10" and muscular, this western woman wears a red vest and prefers tan and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has styled her black hair well, parting it to the left. She has several tiny amber earrings on each ear.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She comes from a rich western family. A gypsy cursed her at a young age, leading to her ugly appearance. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Athletic, Passionate, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Farmer
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 19 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 8 (-1) | 8 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp.
Marbas Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is wearing a long, black cloak. His hair is cut close to his head. His face is scarred and worn.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Marbas lived on a farm with his mother, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: He's in love; and his spouse's relatives view him with great suspicion
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Religious, Family, Has a crush. Occupation: Tanner
Voice: Relaxed voice
Attributes [hide]
Medium (6'7") Tiefling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 36 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 700 gp.
Barendd Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: This slender man stands about 3'11". He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long white beard with little hanging trinkets. He has a tattooed face.
Personality: He snorts whenever he laughs or is feeling confident. He is an amazing painter.
History: Barendd hails from a village terrorized by dire rats. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. By chance he met his brother recently and the two have been together since.
Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother
Ideals: Gifted. Bonds: Poor, Enemies, Family, Job. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 12 (+1) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
Possessions: 8000 cp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).
Yevelda Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: This tall, slender woman wears rags and sports a simple walking cane. She wears a wide-brimmed hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Calm and collected, she is a well trained Priest. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Born to a pair of adventurers, Yevelda grew up listening to her father's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. She then took over the family business and is one of the better Priest for hire.
Motivation: To prove her worth to the world; and sabotage a competitor
Flaws: Insomniac, Impulsive. Bonds: Poor, Job, Adventurer, Religious. Occupation: Priest
Voice: Russian accent
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 37 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
Possessions: Coral (50 gp). Blue sapphire (1500 gp).
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