Boddynock Daergel, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears tattered old clothes. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Boddynock is depressed about a lot of things. He tends to be a nihilist. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Insomniac, Depressed, Hedonist. Bonds: Slave. Occupation: Butcher
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 51 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 18 (+4) | 6 (-2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 40000 cp. Smoky quartz (30 gp). Pink pearl (110 gp).
Skog Milton, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports white clothing, slightly heavier than average wear. His brown hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Confrontational and typically high on some drug or another. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He's since become an addict/alcoholic.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Artistic. Flaws: Addict. Bonds: Attractive, Religious, Nature. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 51 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 9 (-1) | 12 (+1) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +8 / 4d6+3, Ranged +4 / 4d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 800 pp. Brass mug with jade inlays (600 gp). Gold music box (1000 gp). Old masterpiece painting (2000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp).
Osco Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'1", this man wears dark leathers with embroidery. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes dart from person to person to random spaces in the air.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Osco is combative with any and all who dare try his patience in the slightest.
History: Born in the east to a Cartwright, Osco learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Opinionated, Justice. Bonds: Job, Family. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
Possessions: 900 gp.
Jelenneth Hanali, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with small hat. She wears her golden hair up. Her amber eyes have a joyful gleam in them most of the time.
Personality: She is very quiet and rarely speaks above a whisper. She is a bit of a xeno-phobe, disliking non-Elves.
History: Jelenneth was raised in a hard working conservative environment. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She tends to her Apothecary job now, and dutifully fulfills any obligations she has.
Motivation: To prove her worth to the world; and sabotage a competitor
Flaws: Shy, Racist, Impulsive. Bonds: Job, Family. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
Possessions: 600 sp. Golden pearl (110 gp). Blue quartz (12 gp).
Ermina Skelton, Female Human [Permalink]
Personal [hide]
Description: A 5'1" western woman, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her hair is black and curly. She has several tiny opal earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Flattery will make her almost putty in your hands.
History: Gifted from a young age, Ermina studied abroad. Her divine abilities were realized during a raid on her village. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Justice, Gifted. Flaws: Selfish. Bonds: Rich. Occupation: Miller
Voice: Speaks with a cold
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
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