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NPC Generator

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Advanced [show]


Bulzo Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears many layers of old clothing at all times. His hair is white and very short. He has hazel eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. After a long history of fighting, Bulzo and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Bulzo Deephollow, Male Halfling Warlock 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 41 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)8 (-1) 12 (+1)17 (+3)
Skills Athletics +2, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Hematite (10 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oriff Broodfist, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a brown shirt with thin red vertical stripes and brown pants. Her white hair is cut short with large spiked bangs in the front. Her gray eyes are slightly larger than normal.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: A powerful slaver made her what she is. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She used her abilities to travel the world and help people.

Motivation: Her spouse's relatives view her with great suspicion; and she is currently in port desperately looking for someone to get her out

Ideals: Philantrophist. Flaws: Shy. Bonds: Mentor, Family, Slave. Occupation: Dilettante

Voice: Relaxed voice

Attributes [hide]

Oriff Broodfist, Female Dwarf Druid 4
Medium (4'0") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 16 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)14 (+2) 13 (+1)12 (+1)
Skills Arcana +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp.


Social Check DCs


Cloud Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a pastel coat over a white low-cut shirt, and a broad hat upon her head. She has styled her orange fur well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in the south. There was a wharf not far from home where she often wandered off to fish. She has never given up on her music dream.

Motivation: Her relatives are trying to arrange a marriage; and marry her brother to traveling adventurers

Ideals: Logical, Artistic. Bonds: Nature, Immigrant, Family. Occupation: Barber

Voice: Uses sign language

Attributes [hide]

Cloud Grass, Female Tabaxi Sorcerer 11
Medium (6'4") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 52 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)15 (+2) 16 (+3)17 (+3)
Skills Perception +7, Religion +6
Senses Passive Perception 16
Languages Common, Dwarven, Elven
Attacks Melee +2 / 3d8-2, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 2000 gp. Bloodstone (40 gp). Canary diamond (3000 gp). Malachite (16 gp). Aquamarine (300 gp).


Social Check DCs


Morkral Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a brown poncho over his likewise colored trousers and shirt. His moppish red hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with finding treasure.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Morkral was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Morkral's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult.

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Banker

Voice: Low rumbling, strings words together

Attributes [hide]

Morkral Strakeln, Male Dwarf Rogue 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 74 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 16 (+3)6 (-2) 10 (+0)8 (-1)
Skills Acrobatics +8, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4

Possessions: 1000 gp. Deep blue spinel (900 gp). Alexandrite (900 gp). Malachite (9 gp). Blue quartz (9 gp). Emerald (1100 gp). Onyx (50 gp). Fire opal (1100 gp). Sard (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emerald Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a small hat to cover her moderate length lavender fur. She has a dull look in her copper eyes.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She's looking for her big break; and obtaining odd cultural halfling artifacts is her passion

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Slave, In love, Adventurer. Occupation: Crown-heir

Voice: Smooth and feminine

Attributes [hide]

Emerald Of Winter, Female Tabaxi Bard 10
Medium (6'5") Tabaxi, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 27 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 9 (-1)15 (+2) 11 (+0)14 (+2)
Skills History +6, Insight +4
Senses Passive Perception 10
Languages Common, Abyssal, Terran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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