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Advanced [show]


Habor Talent, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He has a large green mantle and cape that has been intricately interwoven into his grey robe. His white hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are silver.

Personality: Overbrimming with self-confidence, Habor isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Gifted from a young age, Habor studied abroad. From there he went from mercenary job to mercenary job. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants to meet his childhood hero; and he wants to get laid

Ideals: Impeccable, Entrepeneur, Gifted. Bonds: Adventurer, Has a crush. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Habor Talent, Male Tiefling Druid 2
Medium (5'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 13 (+1)16 (+3)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1100 sp.


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. His chestnut hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is able to make almost anything out of random pieces of junk.

History: The child of a Stableman, who enjoyed hunting, Gerard was taken on many hunting expeditions. Like his mother and his sister before him, after school he went straight into learning to become a Bookbinder. He has drifted from career to career and currently works as a Bookbinder.

Motivation: To be a Stableman again.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Nature, Job. Occupation: Bookbinder

Voice: Hard of hearing, loud

Attributes [hide]

Gerard Law, Male Human Ranger 1
Medium (5'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 7 (-2)10 (+0) 13 (+1)7 (-2)
Skills Athletics +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp.


Social Check DCs


Ogbur Myerscough, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he very much looks the part of a Detective. He has black hair. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He invites people to come help in his community garden.

History: The child of southern immigrants he idolized his father. A gifted student he started as a Stylist, but he got bored and became a Detective. He left for the south, certain he would find work there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting, Philantrophist. Bonds: Job, Immigrant. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Ogbur Myerscough, Male Half-Orc Warlock 5
Medium (6'4") Half-Orc, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 17 (+3)11 (+0) 15 (+2)8 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: Deep blue spinel (400 gp).


Social Check DCs


Sarah Harlan, Female Human [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her blonde hair is still thick. She wears a mask on her face.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss.

Ideals: Gifted. Flaws: Cynical, Ugly. Bonds: Adventurer, Has a crush. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Sarah Harlan, Female Human Aristocrat 1
Medium (6'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sannl Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a wide-brimmed hat to hide her balding. She has violet eyes.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was raised in a island tribe. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She left for the south, certain she would find work there.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion; and she has money and likes to spend it

Flaws: Shy. Bonds: Rich, Adventurer, Nature, Immigrant. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Sannl Frostbeard, Female Dwarf Expert 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 22 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 20 (+5)10 (+0) 13 (+1)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs

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