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NPC Generator

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Advanced [show]


Helen Peyton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'10" and wears suspenders and grey workpants. Her shirt is blue, and she wears a heavy grey leather apron most of the time. Her right leg appears badly burned and disfigured. Her auburn hair is wavy and long. Her fierce hazel eyes like to dwell on things.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Brilliant and gifted she never wanted to apply herself. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist, Logical, Gifted. Bonds: Rich. Occupation: Glassblower

Voice: Sounds elderly

Attributes [hide]

Helen Peyton, Female Human Expert 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 13 (+1)10 (+0) 8 (-1)11 (+0)
Skills Acrobatics +1, Medicine +1
Senses Passive Perception 9
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Purson Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears green painted combat armor at almost all times. He wears a colorful flower in his dark red hair. His eyes are a pleasant white.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a criminal king-pin and mafia family Purson was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Purson decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently he has begun working with bootleggers and crooks.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Philantrophist, Justice. Bonds: Attractive, Criminal record. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Purson Nowhere, Male Tiefling Adept 12
Medium (5'2") Tiefling, Neutral Evil (CR 12)
Armor Class 11
Hit Points 25 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)17 (+3) 16 (+3)10 (+0)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Sylvan, Giant, Gnome
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 100 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Brass mug with jade inlays (600 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Old masterpiece painting (1400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). A roughly beaten golden orb (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). 1 Minor magic item.


Social Check DCs


Anverth Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has shaved his head bald. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich eastern family. He struck it rich when he found rare goods in large quantities. Some 3 years later his spouse died after the birth of his son. Heartbroken, Anverth never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Philantrophist, Fighting. Flaws: Shy. Bonds: Attractive, Rich, In love. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Anverth Maekkelferce, Male Gnome Cleric 4
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +4, Insight +5
Senses Passive Perception 13
Languages Common, Gnome, Orc, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353200000

Possessions: 13000 sp. 1 Minor magic item.


Social Check DCs


Barendd Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'3", this man wears tight fitting clothing which further accentuates his frame. With bright brown hair and a scraggly beard. His eyes are likewise brown. His teeth are white and perfect.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He receives visions of the future at random moments

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has been saving his money to try and buy his sister's freedom.

Motivation: He desires power and/or immortality; and he uses money and sex appeal to get what he needs

Ideals: Gifted. Flaws: Selfish. Bonds: Attractive, Rich, Family, Adventurer. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Barendd Ungart, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)11 (+0) 11 (+0)10 (+0)
Skills History +2, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 370 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ilanis Siannodel, Female Elf [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. Her hair is silver and curly. Her eyes, though not visible through her cowl, are violet.

Personality: She is mildly Elf supremacist, though she does not identify as such. She is lazy, self-centered, vain, and jealous.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Cursed with unlife at a very young age, Ilanis has worked very hard to control her curse. She has never given up on her singing dream.

Motivation: She seems to be bored by most things; and she is content

Ideals: Artistic. Flaws: Racist, Selfish, Disease, Mundane. Occupation: Baker

Voice: Stutters

Attributes [hide]

Ilanis Siannodel, Female Elf Expert 12
Medium (4'10") Elf, Chaotic Evil (CR 12)
Armor Class 15
Hit Points 20 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)21 (+5) 8 (-1)6 (-2) 7 (-2)16 (+3)
Skills Acrobatics +9, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 3d10-2, Ranged +9 / 3d10+5, Grapple +2

Possessions: 100 pp. Moss agate (15 gp).


Social Check DCs

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