Luthra Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She wears a tan tunic with black highlights, and long brown pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her white hair is braided into rings. Her violet eyes are slightly larger than normal.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Luthra lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school before completing her studies. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to have a good time and be beloved; and she is terrified, and will act out of fear
Ideals: Logical, Optimist. Flaws: Shy, Fearful. Bonds: Slave, Family. Occupation: Roofer
Voice: German accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 39 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 19 (+4) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Alex Van Es, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy violet pantaloons and a yellow scarf. His silver hair is cut short with large spiked bangs in the front. His green eyes dart from person to person to random spaces in the air.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He feels the way he acts is they only way to get by in the world; and many dire rats want him driven away
Ideals: Optimist, Joker, Gifted, Impeccable. Bonds: Enemies. Occupation: Bather
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 14)
Armor Class 13
Hit Points 41 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
Possessions: 5000 gp. Solid gold idol (200 gp). Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). 1 Medium magic item.
Maagog Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and sports empty pouches on his belt. His long rusty crest is drawn into a two foot long braid. His eyes, though not visible through his cowl, are gold.
Personality: He is witty, but his monotone delivery comes off as unnerving Around other people he will do his best to conceal his emotions and appear jolly.
History: From birth he was tutored by a cruel and relentless mentor. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he has passion for adventuring and risk
Ideals: Entrepeneur, Joker. Flaws: Shy. Bonds: Mentor, Adventurer. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 15 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 5000 sp. Pink pearl (90 gp). Black pearl (200 gp). 1 Minor magic item. 1 Minor magic item.
Donella Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest and prefers grey and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She is bald on top and has large chestnut tufts of hair around her ears. Her eyes are amber and she is always smoking a pipe.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She misses her home and complains about the freezing weather, even in summer.
History: She was raised in a island tribe. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Halfling people; and halfling compassion
Ideals: Joker. Flaws: Ugly, Racist. Bonds: Immigrant, Nature. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Giant, Infernal, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 16000 sp. 1 Good lock.
Bidreked Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He has wavy copper crest. He has gleaming, smiling red eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Recently he has begun working with bootleggers and crooks.
Motivation: He feels that his past leaves him morally obligated to help; and wants his loneliness to end
Flaws: Selfish. Bonds: Adventurer, Rich, Criminal record, Has a crush. Occupation: Mortician
Voice: Posh accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 33 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
