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NPC Generator

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Advanced [show]


Nella Leighton, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with white colored cloaks and clothing. Her blonde hair is matted, messy, and big. Her fierce gray eyes like to dwell on things.

Personality: Her tongue was cut out and she uses sign language. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Seamstress business at a young age. Her parents were killed by brigands in a raid when she was still a young child. The brigands captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She has set out to sabotage the competition.

Motivation: Revenge; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Job, Enemies. Occupation: Seamstress

Voice: Slow speaker

Attributes [hide]

Nella Leighton, Female Half-Orc Bard 1
Medium (6'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 7
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)8 (-1) 12 (+1)11 (+0)
Skills Athletics +4, Sleight of Hand -1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Mara Holimion, Female Elf [Permalink]

Personal [hide]

Description: She is generally well dressed albeit a few years behind the times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'3" when asserting herself. She has wavy white hair. She wears large thick round spectacles.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is afraid of women and trembles around them

History: She was born at the edge of vast plains. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mara took refuge in the large cave and found the beat up spear and armor she uses now. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Disciplined. Flaws: Insane, Shy. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Complex vocabulary, royal

Attributes [hide]

Mara Holimion, Female Elf Ranger 10
Medium (5'3") Elf, Chaotic Good (CR 10)
Armor Class 10
Hit Points 60 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)10 (+0) 6 (-2)13 (+1)
Skills Persuasion +5, Survival +2
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 3d6-2, Ranged +4 / 3d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (40 gp). Silver chalice with lapis lazuli gems (180 gp). Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). 1 Minor magic item.


Social Check DCs


Thea Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: A 2'11" southern woman, she is generally well dressed albeit a few years behind the times. She wears a small hat to cover her moderate length brown hair. This amber eyed southerner is not easily forgotten.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Justice. Flaws: Depressed. Bonds: Attractive, Criminal record, Military. Occupation: Roofer

Voice: American accent

Attributes [hide]

Thea Porridgepot, Female Halfling Wizard 2
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)10 (+0) 11 (+0)12 (+1)
Skills Athletics +1, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 20 pp.


Social Check DCs


Barakas Luck, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame, and carries clubs. His chestnut hair is heavily combed to the left. His silver eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Barakas took refuge in the ruined castle and found the beat up club and armor he uses now. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate, Entrepeneur, Artistic. Bonds: Attractive, Nature. Occupation: Barber

Voice: Strong lisp

Attributes [hide]

Barakas Luck, Male Tiefling Expert 5
Medium (5'9") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)16 (+3) 8 (-1)17 (+3)
Skills Animal Handling +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Ignan, Elven, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Cloak Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a large brown jacket. He sports a flattop fur cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the east to a Shoemaker, Cloak learned a great deal about his mother's area of expertise. Cloak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He is not mentally stable, and does not behave rationally; and he is unsatisfied with his job

Ideals: Optimist. Flaws: Insane. Bonds: Immigrant, Job, Nature, Rich. Occupation: Shoemaker

Voice: Speaks with lips pursed

Attributes [hide]

Cloak Mirror, Male Tabaxi Expert 8
Medium (5'6") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 52 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)13 (+1) 7 (-2)8 (-1)
Skills Perception +1, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 170 pp. Red-brown spinel (40 gp). Rhodochrosite (7 gp).


Social Check DCs

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