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NPC Generator

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Advanced [show]


Ownka Gladstone, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears a worn and beaten armor. She is an epitome of beauty. Her golden hair, when down, is lengthy. She has a dull look in her violet eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Ownka grew up listening to her father's many stories. She helped her father out around the business and became quite the natural. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Passionate. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Ownka Gladstone, Female Half-Orc Commoner 5
Medium (5'5") Half-Orc, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills Sleight of Hand +4, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Ignan, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Hethress Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her long green crest is drawn into a two foot long braid. She is baby faced.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: Hethress was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Carter. She then took over the family business and is one of the better Carter for hire.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult.

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Carter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Hethress Zzzxaaxthroth, Female Dragonborn Adept 8
Medium (6'2") Dragonborn, Chaotic Good (CR 8)
Armor Class 12
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Gnome
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tomph Lester, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a perfectly clean shirt and pair of pants. Her red hair is heavily combed to the right. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Aggressive, abrasive, and angry, Tomph embodies much of what other species detest in the Half-Orcs. She feeds upon the attention of others.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tomph took refuge in the old dungeon and found the beat up whip and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Athletic, Gifted. Flaws: Insane, Antagonistic. Bonds: Attractive, Nature. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Tomph Lester, Female Half-Orc Barbarian 7
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 65 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 15 (+2)8 (-1) 14 (+2)9 (-1)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4

Possessions: 9000 sp.


Social Check DCs


Jarana Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She dresses like a well dressed Laborer does. Her hair is always cut to a buzz. Her amber eyes peer out from beneath her small brown hat.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born into a rich family. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Jarana took refuge in the large cave and found the beat up club and armor she uses now. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure; and expand her business

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Rich, Nature. Occupation: Laborer

Voice: Nasally tone

Attributes [hide]

Jarana Rumnaheim, Female Dwarf Paladin 3
Medium (4'1") Dwarf, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 14 (+2)8 (-1)
Skills Persuasion +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. Star ruby (700 gp).


Social Check DCs


Windy In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her white fur is lengthy and is close to two feet long. Her amber unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic woman, Windy's first love is herself. Her second love is also herself. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her brother recently and the two have been together since.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and her spouse's relatives view her with great suspicion

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Rich, Family, Job. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Windy In Woods, Female Tabaxi Fighter 10
Medium (4'10") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 17 (+3)17 (+3)
Skills Insight +7, Intimidation +7
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Moonstone (30 gp).


Social Check DCs

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