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Târz Dayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright black hair and a scraggly beard. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Guard, Târz learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and expand his business

Ideals: Athletic. Bonds: Poor, Attractive, Adventurer, Job. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Târz Dayton, Male Half-Orc Sorcerer 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)4 (-3) 13 (+1)11 (+0)
Skills Arcana +0, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1000 sp. Black opal (500 gp). Bloodstone (40 gp). Amethyst (160 gp).


Social Check DCs


Tharivol Iathrana, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries a battered halberd and tarnished morningstar as well. He wears his auburn hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer. Occupation: Hunter

Voice: Hard of hearing, loud

Attributes [hide]

Tharivol Iathrana, Male Elf Bard 3
Medium (5'1") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 11 (+0)12 (+1) 18 (+4)17 (+3)
Skills Sleight of Hand +4, Survival +6
Senses Passive Perception 14
Languages Common, Elven, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 300 gp.


Social Check DCs


Mozikth Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his green robe and has his club always slung over his shoulder. His crest is greying and his face has many wrinkles. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He dislikes all the random violence that takes place in the south. He also hits on women, regardless of circumstances.

History: Mozikth lived on a farm with his mother, near the main road leading to a nearby town. He moved out west to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To find somewhere to settle down; and he has comitted a past crime that haunts him to this day

Ideals: Pacifist. Flaws: Mundane. Bonds: Has a crush, Family, Criminal record. Occupation: Priest

Voice: Scratchy, weak

Attributes [hide]

Mozikth Norixius, Male Dragonborn Druid 6
Medium (6'4") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 11 (+0)18 (+4)
Skills Athletics +3, Religion +6
Senses Passive Perception 10
Languages Common, Undercommon, Aquan, Celestial
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 900 gp.


Social Check DCs


Oloric Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of hand crossbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He keeps his black hair in a flapper bob. His eyes are a pleasant gray.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born a particularly ugly child, much to the horror of his parents. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Fighting, Logical, Impeccable. Flaws: Antagonistic, Ugly. Bonds: Rich. Occupation: Cartwright

Voice: Prounounces S like Z

Attributes [hide]

Oloric Aranore, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Borun Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man is very fat, and wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. His hair is greying and his face has many wrinkles. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Addict. Bonds: Military. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Borun Copperkettle, Male Halfling Fighter 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 46 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 13 (+1)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +7, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +1

Possessions: 400 gp.


Social Check DCs

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