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Advanced [show]


Ulla Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: She typically wears tan cloth garments or leather armor. Her chestnut hair is still thick. Her face is covered beneath a completely black helmet.

Personality: She is almost excessively polite to everyone, even when angry. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Born in the west her family was never financially stable. Her necromantic abilities were realized during a raid on her village. She has worked as a Assassin like her father before her.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Poor. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Ulla Oomtrowl, Female Gnome Rogue 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)8 (-1) 18 (+4)9 (-1) 17 (+3)15 (+2)
Skills Intimidation +4, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: Just what you see.


Social Check DCs


Golm Kendall, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His red hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He got into the Miner business at a young age. His childhood dream was to be a Cook, but he was a colossal failure. He became a Miner soon after.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic, Impeccable, Professionalism. Bonds: Attractive, Job. Occupation: Miner

Voice: Rhymes sentences (sorry)

Attributes [hide]

Golm Kendall, Male Half-Orc Ranger 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Smoky quartz (70 gp). Obsidian (10 gp). Black opal (1000 gp).


Social Check DCs


Verna Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses well, typically a more casual-formal manner. Her silver hair is thinning but still full. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Born to a pair of adventurers, Verna grew up listening to her father's many stories. She found a children's book about a Halfling Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now spends her time doing works of charity.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Spice Merchant

Voice: Eastern European accent

Attributes [hide]

Verna Quickstep, Female Halfling Expert 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)12 (+1) 11 (+0)9 (-1)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp.


Social Check DCs


Gimurt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'5" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear grey clothing when he does not wear armor. His chestnut hair is matted, messy, and big. This amber eyed northerner is not easily forgotten.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Dwarves in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and retire the richest man in the north

Ideals: Philantrophist, Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Gimurt Deepdelver, Male Dwarf Commoner 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 15 (+2)5 (-3)
Skills Nature +2, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 320 gp.


Social Check DCs


Thradal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has a hunchback. His moppish brown hair is in a traditional bowl cut. His face is covered beneath a completely black helmet.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Bather mother left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer, Immigrant. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Thradal Bigtoe, Male Dwarf Bard 10
Medium (3'11") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 32 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)11 (+0) 16 (+3)7 (-2)
Skills Perception +7, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 70 pp. Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Embroidered and bejeweled glove (2000 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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