Yevelda Yardley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She prefers to wear flannel. She keeps her blonde hair in a flapper bob. She wears round tiny glasses practically rammed into her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born to loving parents in a slum to the north. When money was particularly tight she was walking through alleys when she overheard a Performer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Entrepeneur. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Good (CR 17)
Armor Class 9
Hit Points 98 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 3 | 3 | 3 | 3 | 2 |
Possessions: 1300 pp. Malachite (13 gp). Eye agate (13 gp). Azurite (13 gp). Deep blue spinel (300 gp). Rose (70 gp). Red spinel (50 gp). Aquamarine (300 gp). Deep blue spinel (300 gp). Smoky quartz (70 gp). Chrysoberyl (50 gp). Eye agate (13 gp). Rich purple corundum (700 gp). Smoky quartz (70 gp). Sardonyx (70 gp). Rhodochrosite (13 gp). Bloodstone (70 gp). Chalcedony (70 gp). Sardonyx (70 gp). Red-brown spinel (50 gp). Moss agate (13 gp). Jacinth (4000 gp). Rich purple corundum (700 gp). Golden yellow topaz (300 gp). Violet garnet (300 gp). Deep blue spinel (300 gp). Violet garnet (300 gp). Malachite (13 gp). Deep blue spinel (300 gp). Malachite (13 gp). White opal (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aerdeth Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a blue armored body suit, with a simple white line shooting up and back down. His brown hair is slicked back into a classic pompadour. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Aerdeth is depressed about a lot of things. He tends to be a nihilist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Aerdeth was raised in a hard working conservative environment. He worked as a nervous Sellsword and found it very stressful. He inherited the family business which he has now maintained for 10 years.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Sellsword
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 5000 cp.
Adrie Flows, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears a simple violet robe with pastel stripes complete with hood, she is not a threatening figure. She has wavy chestnut hair. Her eyes are hazel and she is always smoking a pipe.
Personality: She is fixated on the number 17. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does not believe in violence as a means to an end. She is a dedicated Merchant but believes her peers are too gung-ho.
History: Adrie was born in the east. At a young age she loved to build and create. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She is untrained/undisciplined, which makes her dangerous.
Motivation: Doesn't want to be a Merchant and was forced into it by her family; and wants to raise her children well
Ideals: Pacifist, Persistence. Flaws: Insane. Bonds: Immigrant, Family. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 16000 cp.
Diesa Torevir, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she very much looks the part of a Servant. Her brown hair is thinning but still full. Her eyes are blue and catlike.
Personality: She likes to make people angry or surprised. She is obsessed with a lost civilization.
History: She is the product a well kept family trust fund and as such has never really known need. Diesa abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Further expansion of business; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Servant
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 3000 cp. 1 Half-Plate.
Werydd Brawnanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her golden hair in a pixie cut. Her eyes, though not visible through her cowl, are hazel.
Personality: Eccentric and domineering, Werydd will drive conversation. She also has developed a complete distrust of the Fisher profession.
History: Werydd was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Extrovert, Entrepeneur. Bonds: Job, Family. Occupation: Shoemaker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 82 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 17 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Ignan, Druidic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 1000 gp. Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
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