Alex Branson, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears tattered old clothes. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. After a long history of fighting, Alex and his spouse have recently divorced.
Motivation: He has money and likes to spend it; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Interpreter
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 7 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 5 (-3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 300 gp. Rhodochrosite (10 gp). Amber (130 gp). Aquamarine (300 gp). Moss agate (10 gp). 1 Minor magic item. 1 Minor magic item.
Naivara Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a long, blue cloak. She wears a colorful flower in her brown hair. She has gleaming, smiling amber eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is an amazing painter.
History: Gifted from a young age, Naivara studied abroad. She dropped out of school before completing her studies. She left for the west, certain she would find work there.
Motivation: Someone believes her a fraud; and to share knowledge with the world
Ideals: Philantrophist, Gifted, Logical. Bonds: Attractive, Immigrant, Enemies. Occupation: Banker
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100 gp. Old masterpiece painting (1400 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1400 gp).
Ulla Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has a large blue mantle and cape that has been intricately interwoven into her brown robe. She wears a Stetson hat to hide her balding. Her green eyes peer out from beneath her Stetson blue hat.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She would rather hide behind her crafts than deal with other people.
History: The child of a Beggar, who enjoyed hunting, Ulla was taken on many hunting expeditions. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west.
Ideals: Joker, Artistic, Entrepeneur. Flaws: Shy. Bonds: Nature. Occupation: Doctor
Voice: Boston accent
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 15 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 18 (+4) | 13 (+1) | 8 (-1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
Possessions: 20 pp.
Adrie Holimion, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She is wearing colorful clothing, dressed as a Blacksmith. Her long golden hair is drawn into a two foot long braid. Her eyes are gray and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: To be a Cartwright again; and she has a rivalry with the church that dominates her actions
Flaws: Insane. Bonds: Religious, Immigrant, Job. Occupation: Blacksmith
Voice: Mousy voice
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 12 (+1) | 7 (-2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +3
Possessions: 50 gp. 1 Masterwork Common Melee.
Mary Weld, Female Human [Permalink]
Personal [hide]
Description: She wears just a brown suit. Her brown hair is lengthy and is close to two feet long. This blue eyed northerner is not easily forgotten.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. Mary is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Sold as a small child to a wizard, Mary was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She moved out south to avoid the crime she committed. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She is a bit of a kleptomaniac; and to reunite with her old friends
Bonds: Job, Family, Mentor, Criminal record, Adventurer. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 600 sp.
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