Fonkin Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. With bright brown hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Gnome Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Justice. Flaws: Disease, Shy. Bonds: Attractive, Adventurer. Occupation: Mortician
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'3") Gnome, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 74 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 4000 gp. Old masterpiece painting (1500 gp). Silver comb with moonstones (700 gp). Silver comb with moonstones (700 gp). 1 Medium magic item.
Anne Carlisle, Female Human [Permalink]
Personal [hide]
Description: She wears a grey armored body suit, with a simple tan line shooting up and back down. Her attire stands in sharp contrast to her axe, which is beautifully polished and possesses an ornate carving of a card on it. Her red hair is slicked back into a classic pompadour. Her blue eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She can't help but pocket interesting objects she comes across
History: Anne was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Disciplined. Bonds: Criminal record, Poor, Adventurer. Occupation: Beggar
Voice: Indian accent
Attributes [hide]
Medium (4'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 50 gp.
Kelter Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 2'11". He wears a well pressed and immaculate suit (or dress). His golden hair is kept up in a ponytail inside a top hat. His eyes, though not visible through his cowl, are blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in a small village he learned the ways of the warrior from his mother. Through the years after Kelter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Kelter's mother didn't care for him much, and the feeling was mutual. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Slave, Family. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Half-Plate.
Aasathra Kerrhylon, Female Dragonborn [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across her face, she wears a green collared shirt and red skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. Her rusty crest has been sun bleached extensively. Her red eyes are slightly larger than normal.
Personality: She has always had a great fascination with Tiefling culture. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. Her mother took her hunting and taught her how to get in the mind of other creatures. She has never given up on her singing dream.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Artistic. Flaws: Racist. Bonds: Family, Religious, Nature. Occupation: Bounty Hunter
Voice: Old thin voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
Possessions: 500 gp. Onyx (70 gp). Black opal (800 gp). Golden yellow topaz (1500 gp). Deep green spinel (50 gp).
Drifting Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears an entirely brown suit with green socks and a vest with buckled shoes. He keeps his black fur in a flapper bob. His thin eyebrows rest above his beady green eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and seeks redemption
Flaws: Ugly, Selfish, Shy. Bonds: Poor, Mentor. Occupation: Herbalist
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 5)
Armor Class 14
Hit Points 27 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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