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NPC Generator

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Advanced [show]


Tagga Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is bristling with hidden weapons, mostly daggers and bastard swords. Her blonde hair is singed and shortened. She wears large thick round spectacles.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She can't help but pocket interesting objects she comes across

History: She was born to loving parents in a slum to the north. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Tagga took refuge in the large cave and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Poor, Nature. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Tagga Hamilton, Female Half-Orc Rogue 6
Medium (5'7") Half-Orc, True Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 6 (-2)14 (+2)
Skills Animal Handling +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Nora Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears her white hair down. Her ears are large.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She never wears the same outfit twice, unless she absolutely has to.

History: From birth she was tutored by a cruel and relentless mentor. When money was particularly tight she was walking through alleys when she overheard a Hunter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her poetry dream.

Motivation: Obtaining odd cultural Dwarven artifacts is her passion.

Ideals: Artistic. Flaws: Ugly, Selfish. Bonds: Poor, Mentor. Occupation: Hunter

Voice: Voice breaks

Attributes [hide]

Nora Nimblefingers, Female Halfling Barbarian 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 15
Hit Points 16 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 11 (+0)11 (+0) 17 (+3)11 (+0)
Skills Arcana +2, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1900 sp. Iolite (50 gp). Star rose quartz (50 gp).


Social Check DCs


Krusk Reed, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears white trousers with grey and white striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. His hair is always cut to a buzz. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is a very good compulsive liar and kleptomaniac.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sage. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants to get laid; and a rival would like him out of the picture

Flaws: Antagonistic, Mundane. Bonds: Criminal record, Job, Has a crush. Occupation: Sage

Voice: Posh accent

Attributes [hide]

Krusk Reed, Male Half-Orc Monk 12
Medium (5'5") Half-Orc, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills History +5, Intimidation +5
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +9 / 3d10+5, Ranged +4 / 3d10+0, Grapple +5

Possessions: 300 pp. Black pearl (1300 gp). Aquamarine (1300 gp). Malachite (10 gp). Red-brown spinel (120 gp). Alexandrite (1300 gp). Rhodochrosite (10 gp). Peridot (50 gp).


Social Check DCs


Silvo High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a Stetson hat to cover his moderate length blonde hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He served in the navy to pay for his family's outstanding loans. His family was turned out during the war. He and his family wandered north to less war torn lands. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: PTSD. Bonds: Adventurer, Attractive, Military. Occupation: Sculptor

Voice: pre-pubescent

Attributes [hide]

Silvo High-hill, Male Halfling Sorcerer 8
Small (3'0") Halfling, Lawful Good (CR 8)
Armor Class 15
Hit Points 21 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 10 (+0)7 (-2) 15 (+2)15 (+2)
Skills Athletics +1, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 2d10-2, Ranged +7 / 2d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Blue quartz (15 gp). Onyx (50 gp). Deep blue spinel (200 gp). Deep blue spinel (200 gp). Tiger eye turquoise (15 gp). Aquamarine (200 gp).


Social Check DCs


Findex Norixius, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her crest is black and very short. Her gold eyes lackadaisically let the world flow into them.

Personality: She will rave to anyone who will listen. Flattery will make her almost putty in your hands.

History: Findex was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. When money was particularly tight she was walking through alleys when she overheard a Navigator hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Insane, Selfish. Bonds: Poor, Adventurer. Occupation: Navigator

Voice: Aggressive tone

Attributes [hide]

Findex Norixius, Female Dragonborn Adept 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Persuasion +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 60 gp. Bloodstone (60 gp).


Social Check DCs

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