Adam Liadon, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. His blonde hair is lengthy and is close to two feet long. His eyes are amber and he is always smoking a pipe.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He comes from a rich northern family. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adam took refuge in the old dungeon and found the beat up bow and armor he uses now. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and money/treasure
Ideals: Impeccable, Extrovert. Bonds: Rich, Nature. Occupation: Roofer
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 360 gp.
Gynk Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: An older woman who sports white clothing, slightly heavier than average wear, she is not a threatening figure. Her black hair is knotted and matted. She has brown eyes.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born to a Fisher, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's looking for her big break; and sabotage a competitor
Flaws: Shy, Disease. Bonds: Job, Poor, Adventurer. Occupation: Spy
Voice: Stutters
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 70 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
Possessions: 2200 gp. Peridot (30 gp). Peridot (30 gp). Citrine (30 gp).
Oppah Dunben, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is cut close to her head. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Oppah took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and she desires power and/or immortality
Ideals: Fighting, Gifted. Flaws: Shy, Ugly. Bonds: Nature, Adventurer. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 6)
Armor Class 10
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 14 (+2) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +0 / 2d6-3, Ranged +2 / 2d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 300 gp. Red garnet (140 gp). Alexandrite (700 gp). Alexandrite (700 gp). Carnelian (70 gp). 1 Minor magic item.
Mara Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is dressed in an above average manner. She wears a small hat to cover her moderate length silver hair. She tend to wears goggles to shield her eyes.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: The child of a Beggar, who enjoyed hunting, Mara was taken on many hunting expeditions. In her 16th year, her parents were killed by a gnolls raid, leaving Mara alone in the world. After a stint in an orphanage, she was adopted. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Many gnolls want her driven away.
Flaws: Terse. Bonds: Attractive, Military, Nature, Enemies. Occupation: Priest
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
Possessions: 200 gp. Black pearl (800 gp). 4 Holy water. 2 Thunderstones. 4 Alchemist’s fire.
Mamnen Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his nunchaku ready. He wears a broad hat to cover his moderate length red hair. His half smiles and white eyes are beguiling and draw you in.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: He seems to be bored by most things; and he is content
Ideals: Fighting, Optimist. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 78 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled anklet (3000 gp). Jeweled anklet (3000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp).
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