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NPC Generator

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Advanced [show]


Caelynn Aloro, Female Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes dart from person to person to random spaces in the air.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Caelynn was born into a poor family. Growing up, she dreamt of becoming a Fighter, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Fighter in service of a powerful lord somewhere. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She used her abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Optimist. Bonds: Poor, Adventurer, Mentor, Criminal record. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Caelynn Aloro, Female Elf Fighter 1
Medium (5'5") Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)16 (+3) 7 (-2)11 (+0)
Skills Arcana +5, Performance +2
Senses Passive Perception 8
Languages Common, Elven, Sylvan, Gnome, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Cask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She stands about 5'4" and wears a custom-built plate barding that's adorned with pastel lining and desert motifs. Her right hand appears badly burned and disfigured. Her beige fur is singed and shortened. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Cask was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has set out to sabotage the competition.

Motivation: Expand her business.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Cask Moon, Female Tabaxi Druid 4
Medium (5'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 7 (-2)11 (+0) 10 (+0)7 (-2)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 12000 cp. 1 Good lock. 1 Simple lock. 1 Climber’s kit. 1 Masterwork manacles.


Social Check DCs


Tim Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His brown hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and he is compelled to act according to his religious beliefs

Flaws: Addict, Antagonistic. Bonds: Guardian, Religious, Family. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Tim Sylvaranth, Male Half-Elf Barbarian 14
Medium (4'9") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 130 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)12 (+1) 17 (+3)11 (+0)
Skills Investigation +6, Survival +8
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown hair is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Sensitive, Forgetful. Bonds: Immigrant, Enemies. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Orsik Brazzik, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 300 sp.


Social Check DCs


Synthrin Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears silk and lounges about seductively. She keeps her scarlet crest in a pixie cut. Her gold eyes dart from person to person.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is obsessed with her god.

History: She was born in the east, but her parents moved at a very young age to the north. She went to a religious school and was inspired by the priests there in charitable deeds. She has set out to sabotage the competition.

Motivation: Wants to open a new tavern; and she feels that her past leaves her morally obligated to help

Bonds: Attractive, Criminal record, Religious, Immigrant, Job. Occupation: Carpenter

Voice: Aggressive tone

Attributes [hide]

Synthrin Turnuroth, Female Dragonborn Bard 9
Medium (6'2") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, Persuasion +5
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143332000

Possessions: 70 pp.


Social Check DCs

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