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NPC Generator

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Advanced [show]


Alice Dryden, Female Human [Permalink]

Personal [hide]

Description: She stands about 6'1" and wears tattered old clothes. Her right leg appears badly burned and disfigured. Her white hair is singed and shortened. Her ears are large.

Personality: She is fixated on the number 52. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a pair of adventurers, Alice grew up listening to her father's many stories. Alice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk.

Ideals: Professionalism. Flaws: Ugly, Insane. Bonds: Adventurer. Occupation: Sculptor

Voice: Smoker's lung

Attributes [hide]

Alice Dryden, Female Human Sorcerer 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Investigation +2, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 800 sp.


Social Check DCs


Roge Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty red coat over it. With a patchy white beard and wild white hair. His gray eyes peer out from beneath his Stetson red hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. He left for the east, certain he would find work there.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Roge Fatrabbit, Male Halfling Cleric 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 14 (+2)15 (+2) 8 (-1)8 (-1)
Skills Acrobatics +7, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Terran, Auran
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Rose (40 gp). Jasper (40 gp).


Social Check DCs


Frouse Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" western man, he wears professional attire. He wears a Stetson hat to cover his moderate length chestnut hair. His eyes are amber and he is always smoking a pipe.

Personality: He likes to make people angry or surprised. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Frouse was born into a poor family. Growing up, he dreamt of becoming a Wizard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Wizard in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Joker. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Fisher

Voice: Irish accent

Attributes [hide]

Frouse Pilwicken, Male Gnome Wizard 7
Small (3'2") Gnome, Neutral Evil (CR 7)
Armor Class 13
Hit Points 49 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)15 (+2) 8 (-1)15 (+2)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Goblin
Attacks Melee +1 / 2d8-2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 7000 sp. Golden yellow topaz (400 gp). Coral (80 gp). Citrine (50 gp). Black opal (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses in collared shirts and wears a proper scarf over his head. His brown hair is styled in orderly dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is able to fit into much smaller and tighter spaces than normal.

History: He was born blind and as such lacked many opportunities for work. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural tiefling artifacts is his passion

Ideals: Gifted. Flaws: Disease, Ugly. Bonds: Job, Adventurer. Occupation: Bricklayer

Voice: Speaks with a cold

Attributes [hide]

Gennal Mellerelel, Male Elf Fighter 3
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)13 (+1) 7 (-2)15 (+2)
Skills Investigation +3, Performance +4
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Zepar Compassion, Male Tiefling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times, and carries halberds. His black hair is braided into rings. His eyes are likewise red.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zepar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To end his boredom.

Ideals: Fighting, Joker. Flaws: Cynical, Disease. Bonds: Attractive. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Zepar Compassion, Male Tiefling Adept 8
Medium (5'2") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 12 (+1)14 (+2)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 110 pp. Iolite (70 gp). Chrysoprase (70 gp). Obsidian (16 gp). Fire opal (1600 gp). Aquamarine (1400 gp). Brown-green garnet (140 gp). 1 Minor magic item.


Social Check DCs

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