Maynild Browning, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Banker. She is muscular with a powerful set of arms. She has moderate length white hair. Her face is scarred and worn.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born a particularly ugly child, much to the horror of her parents. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants her loneliness to end; and she has a crush on the local mercenary
Flaws: Ugly. Bonds: Enemies, Religious, Job, Family, Has a crush. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 90 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 14 (+2) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +5
Possessions: 2400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). Jeweled anklet (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merla Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing a tight white one piece outfit complete with pants, hood, and a cape. Her white hair is slicked back into a classic pompadour. Her gray eyes dart from person to person.
Personality: Stoic and calm, she prefers to meditate than take action. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born in a small desert village. Merla liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Hunter for the past few years.
Motivation: She feels the way she acts is they only way to get by in the world; and balancing her hectic life and new hunter responsibilities is difficult
Ideals: Disciplined, Impeccable. Bonds: Attractive, Nature, Job. Occupation: Hunter
Voice: Scratchy, weak
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 7)
Armor Class 15
Hit Points 35 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 600 gp. Banded agate (11 gp). Violet garnet (300 gp). Star rose quartz (30 gp). Rhodochrosite (11 gp).
Jarsali Raethran, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears blue trousers with tan and violet striped suspenders. She wears various colorful collared shirts. She wears her silver hair up in a very large beehive style do. She has a tattooed face.
Personality: She exudes charisma. She is a tour de force of persuasion. She is a logical person and will generally grow upset if things defy logic and science.
History: Born to a pair of adventurers, Jarsali grew up listening to her father's many stories. She was taken from her home at a very young age. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Logical. Bonds: Immigrant, Attractive, Adventurer, Slave. Occupation: Cook
Voice: Raspy
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp.
Falkrunn Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. Her hair, while still mostly silver, has prominent grey streaks. She wears an eyepatch.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Falkrunn was born the youngest of three triplets. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Falkrunn never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Family, In love. Occupation: Map Maker
Voice: Slow speaker
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 12 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
Lewis Thompson, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears suspenders and violet workpants. His shirt is brown, and he wears a heavy violet leather apron most of the time. His hair is golden and curly. His half smiles and amber eyes are beguiling and draw you in.
Personality: Eccentric and domineering, Lewis will drive conversation. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Attractive, Nature. Occupation: Gardener
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Neutral (CR 11)
Armor Class 13
Hit Points 70 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Orc, Goblin, Celestial
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3
Possessions: 2300 gp. 1 Minor magic item. 1 Minor magic item.
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