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Advanced [show]


Dariff Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She has the majority of her body covered in plate. She has wavy brown hair. Her eyes are blue.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Flattery will make her almost putty in your hands.

History: Dariff was born in the east. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Meet up once more with her childhood friend.

Ideals: Persistence. Flaws: Ugly, Sensitive, Selfish. Occupation: Gardener

Voice: Low range voice

Attributes [hide]

Dariff Rumnaheim, Female Dwarf Aristocrat 8
Medium (4'0") Dwarf, Lawful Good (CR 8)
Armor Class 10
Hit Points 62 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)18 (+4) 17 (+3)9 (-1)
Skills Arcana +7, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Goblin, Gnoll, Ignan
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 700 gp.


Social Check DCs


Quick Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her yellow fur is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: She comes from a rich western family. Her father had invested heavily in several trade routes and wanted her to inherit them. She left for the west, certain she would find work there.

Motivation: Money/treasure; and someone believes her a fraud

Flaws: Insomniac, Shy. Bonds: Immigrant, Enemies, Rich. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Quick Shoe, Female Tabaxi Fighter 4
Medium (5'6") Tabaxi, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (400 gp). 1 Masterwork manacles. 1 Crowbar. 1 Simple lock. 1 Superior lock.


Social Check DCs


Dagger Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a tight fitting pastel shirt and pants. She wears a colorful flower in her red fur. Her eyes, though not visible through her cowl, are copper.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She uses divination through singing.

History: Dagger was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Soapmaker. She then took over the family business and is one of the better Soapmaker for hire.

Motivation: Expand her business.

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Job. Occupation: Soapmaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Dagger Peak, Female Tabaxi Expert 6
Medium (6'1") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)9 (-1) 15 (+2)15 (+2)
Skills Perception +5, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 500 gp.


Social Check DCs


Kellen Murnig, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He very much looks the part of a Gardener. His white hair is still thick. His eyes are a pleasant gray.

Personality: Kellen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. Kellen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Gardener.

Motivation: He is greedy; and expand his business

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Job, Rich. Occupation: Gardener

Voice: Creaky witch voice

Attributes [hide]

Kellen Murnig, Male Gnome Sorcerer 3
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)12 (+1) 17 (+3)12 (+1)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Pelt Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has black fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irascible and easily irritated. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a white middle class family as the only child. His first spouse was a Servant, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is currently in port desperately looking for someone to get him out; and to reunite with his absent mother

Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave, Family. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Pelt Grass, Male Tabaxi Rogue 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)10 (+0) 13 (+1)16 (+3)
Skills Medicine +3, Stealth +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 80 pp.


Social Check DCs

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