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NPC Generator

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Gorbundus Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely green suit with tan socks and a vest with buckled shoes. His gold crest is singed and shortened. He is baby faced.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small island village. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gorbundus took refuge in the old dungeon and found the beat up longbow and armor he uses now. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Cynical, Depressed. Bonds: Nature. Occupation: Mercenary

Voice: Nasally tone

Attributes [hide]

Gorbundus Baharoosh, Male Dragonborn Rogue 3
Medium (6'1") Dragonborn, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 90 pp.


Social Check DCs


Himo Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a well pressed and immaculate suit (or dress). His white hair is smooth and relatively long. His eyes are green and beady.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Flaws: Ugly, Mundane, Shy. Bonds: Immigrant, Poor. Occupation: Ploughman

Voice: Hollow voice

Attributes [hide]

Himo Galanodel, Male Elf Adept 3
Medium (4'8") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 17 (+3)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Gnome, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. Hematite (16 gp). Blue star sapphire (400 gp).


Social Check DCs


Ahrim Righteous, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Slave Trader. His blue hair is drawn into a tight pony tail with a clover scrunchie. His white eyes dart from person to person to random spaces in the air.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He plays an instrument quite well.

History: The child of a Painter, who enjoyed hunting, Ahrim was taken on many hunting expeditions. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his sister; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Shy, Depressed. Bonds: Nature, Family. Occupation: Slave Trader

Voice: Loud with bravado

Attributes [hide]

Ahrim Righteous, Male Tiefling Warlock 15
Medium (6'1") Tiefling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 98 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)18 (+4) 15 (+2)16 (+3)
Skills Deception +8, Investigation +9
Senses Passive Perception 12
Languages Common, Elven, Terran, Giant, Celestial
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17433333111

Possessions: 7000 gp. Star rose quartz (40 gp). Rich purple corundum (1400 gp). Rock crystal (40 gp). Malachite (16 gp). Blue star sapphire (1400 gp). Violet garnet (1200 gp). Obsidian (16 gp). Sard (40 gp). Golden yellow topaz (1200 gp). Banded agate (16 gp). Jet (60 gp). Jade (60 gp). Obsidian (16 gp). Bloodstone (40 gp). Chrysoberyl (60 gp). Jasper (40 gp). Aquamarine (1200 gp). Coral (60 gp). 1 Medium magic item.


Social Check DCs


Randal Altham, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has styled his red hair well, parting it to the right. His eyes, though not visible through his cowl, are brown.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born in the north, but his parents moved at a very young age to the south. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Optimist. Bonds: Attractive, Religious, Immigrant. Occupation: Navigator

Voice: Jittery and nervous

Attributes [hide]

Randal Altham, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Enidda Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She usually wears her blue robe and has her spear always slung over her shoulder. She wears a broad hat to hide her balding. She wears large thick round spectacles.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She enjoys reading and quiet.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Her religion dominates her actions.

Ideals: Athletic, Logical, Artistic. Flaws: Antagonistic. Bonds: Religious. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Enidda Raulnor, Female Gnome Ranger 11
Small (3'2") Gnome, Chaotic Good (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 12 (+1)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Aquan, Orc, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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