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Advanced [show]


Hugh Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is generally shirtless and showing off his tattooed chest. His white hair is lengthy and is close to two feet long. His eyes are likewise hazel. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting. Flaws: Cynical, Antagonistic. Bonds: Attractive, Mentor, Adventurer. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Hugh Davenport, Male Human Ranger 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 500 gp. 1 Masterwork Common Melee.


Social Check DCs


Juliana Camden, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a brown costume with the symbols of luck on her torso. Beneath her clothing is a huge mess of scar tissue. Her hair is brown and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She would rather hide behind her crafts than deal with other people.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist, Artistic. Flaws: Insane, Shy. Bonds: Slave. Occupation: Spy

Voice: Sounds elderly

Attributes [hide]

Juliana Camden, Female Human Barbarian 3
Medium (5'4") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Athletics +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Red-brown spinel (120 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Trail Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She is portly but not overly obese. Her yellow fur has been sun bleached extensively. She tend to wears goggles to shield her eyes.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Trail was born in the north. At a young age she loved to build and create. Trail liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Fighting, Persistence. Bonds: Rich, Attractive, Nature. Occupation: Performer

Voice: Squeaky

Attributes [hide]

Trail Plume, Female Tabaxi Monk 10
Medium (4'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +9 / 3d6+5, Grapple +5

Possessions: 8000 sp. Alexandrite (800 gp). Tourmaline (120 gp). Peridot (30 gp). Brown-green garnet (120 gp). Black star sapphire (1300 gp).


Social Check DCs


Astar Grief, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who is generally well dressed albeit a few years behind the times. He wears a colorful flower in his blue hair. His black eyes dart from person to person to random spaces in the air.

Personality: Always inclined to offer people food he seems plenty friendly. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Philantrophist. Flaws: Insane. Bonds: Attractive, Criminal record, Religious. Occupation: Slave Trader

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Astar Grief, Male Tiefling Warrior 5
Medium (5'10") Tiefling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 13 (+1)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 30 pp. Jade (80 gp).


Social Check DCs


Isabella Hadlee, Female Human [Permalink]

Personal [hide]

Description: She very much looks the part of a Miller, and she perpetually has her hand crossbow ready. Her hair is auburn and curly. Her violet eyes lackadaisically let the world flow into them.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She enjoys reading and quiet.

History: She was born to loving parents in a slum to the east. Her childhood dream was to be a Tanner, but she was a colossal failure. She became a Miller soon after.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice, Logical. Bonds: Job, Poor. Occupation: Miller

Voice: Soft and mumbly

Attributes [hide]

Isabella Hadlee, Female Human Wizard 1
Medium (4'10") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 70 gp. Freshwater pearl (14 gp).


Social Check DCs

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