Lorm Breeden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a slight overbite and is overall scrawny. He sports a long blonde beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He never wears the same outfit twice, unless he absolutely has to.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He has never given up on his dancing dream.
Motivation: Balancing his hectic life and new Fisher responsibilities is difficult.
Ideals: Artistic. Flaws: Mundane. Bonds: Has a crush, Job. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (6'10") Half-Orc, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 15 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 9 (-1) | 11 (+0) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
Possessions: 11000 sp. Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.
Dûsh Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His whole body is exceptionally muscular. His hair is golden, silky, and of moderate length. He has gleaming, smiling gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the east, but his parents moved at a very young age to the west. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Attractive, Criminal record. Occupation: Cook
Voice: Farmer accent
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 47 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
Possessions: 300 gp.
Xanaphia Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears blue painted combat armor at almost all times. She has done her best to style her chestnut hair to look like a famous performer. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She also has developed a complete distrust of the Crown-heir profession.
History: She got into the Locksmith business at a young age. She was an apprentice working in her mother's forge. She ran away from her former home and has been making her living as a Locksmith for the past few years.
Motivation: Balancing her hectic life and new Locksmith responsibilities is difficult; and she loathes her own lifestyle
Flaws: Ugly, Depressed. Bonds: Job, Religious. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Elf, Neutral Good (CR 12)
Armor Class 12
Hit Points 75 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +7 / 3d10+3, Ranged +6 / 3d10+2, Grapple +3
Possessions: 300 pp. Gold dragon comb with red garnet eye (400 gp). Gold and topaz bottle stopper cork (400 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (400 gp). Black velvet mask with numerous citrines (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beatrice Read, Female Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a weathered and beat up set of banded mail beneath an oversized grey coat. She is bald on top and has large red tufts of hair around her ears. Her amber eyes are passionate and lively.
Personality: She dislikes all the random violence that takes place in the south. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a Laborer, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To clean up the streets; and wants a kiss
Ideals: Pacifist. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Architect
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Vapula Judgment, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a green armored body suit, with a simple pastel line shooting up and back down. She wears a Stetson hat to hide her balding. Her half smiles and silver eyes are beguiling and draw you in.
Personality: She is extraordinarily eccentric. She is an amazing painter.
History: She was raised in a white middle class family as the only child. After coming to the age of reason, Vapula took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She is not mentally stable, and does not behave rationally; and she is content
Ideals: Gifted. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (6'0") Tiefling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 97 (16d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
Possessions: 5000 gp. Blue quartz (8 gp). Citrine (60 gp). Brown-green garnet (90 gp). Amethyst (90 gp). Eye agate (8 gp). Pink pearl (90 gp). Malachite (8 gp). Violet garnet (700 gp). Rose (60 gp). Violet garnet (700 gp). Jasper (60 gp). Rose (60 gp). Alexandrite (700 gp). Lapis lazuli (8 gp). Zircon (60 gp). Freshwater pearl (8 gp). Carnelian (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
