Anne Charlton, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear grey pants and tee shirts. She is bristling with hidden weapons, mostly quarterstaffs and monstrous two handed axes. She wears a colorful flower in her chestnut hair. Her gray eyes dart around the room hyper actively observing anyone and anything.
Personality: She is business-like. She takes instructions and follows them to the letter. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Her father raised her in a mountain cabin. Anne was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Anne decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Professionalism. Flaws: Hedonist. Bonds: Criminal record, Attractive, Nature. Occupation: Performer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 1 Banded mail.
Shifting Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. She wears her gray fur down. She has a dull look in her green eyes.
Personality: She will rave to anyone who will listen. Flattery will make her almost putty in your hands.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When money was particularly tight she was walking through alleys when she overheard a Engraver hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted arcane powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and marry her brother to traveling adventurers
Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Poor, Immigrant. Occupation: Engraver
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 123 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
Possessions: 1600 pp. 1 Medium magic item.
Thomas Toti, Male Half-Elf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a yellow tunic with brown highlights, and long yellow pants that bunch up around his shoes. His hair is auburn, silky, and of moderate length. He has several tiny opal earrings on each ear.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He receives visions of the future at random moments
History: He was born several months after his mother was called into army service. He worked as a nervous Cook and found it very stressful. He's also a talented Brewer, but doesn't like to broadcast it.
Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern
Ideals: Joker, Gifted. Bonds: Attractive, Rich, Military, Job. Occupation: Cook
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 7
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 5 (-3) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
Possessions: 700 gp. Large well-done wool tapestry (400 gp). Silver chalice with lapis lazuli gems (90 gp). Sapphire pendant on gold chain (600 gp).
Avelina Wakefield, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears light armors faded through time and improper care. Her whole body is exceptionally muscular. Her hair is short and red. Her gray eyes dart from person to person to random spaces in the air.
Personality: Calm and collected, she is a well trained Shoemaker. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Like her father and her sister before her, after school she went straight into learning to become a Shoemaker. She moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor; and retire the richest woman in the south
Ideals: Entrepeneur, Gifted. Bonds: Immigrant, Job. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (4'10") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 5000 cp.
Gennal Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an entirely tan suit with grey socks and a vest with buckled shoes. His auburn hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He acts crazy and hedonistic. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Gennal studied abroad. He moved from fad to fad and when he turned 15 he discovered writing. He used his abilities to trick people and travel the world for free.
Motivation: He doesn't get along with people that don't share his tastes; and a rival would like him out of the picture
Ideals: Gifted, Artistic, Impeccable. Flaws: Hedonist. Bonds: Criminal record. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +3
Possessions: Sardonyx (40 gp). Lapis lazuli (12 gp). 1 Darkwood Shield.
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Their contribution stands as a beacon of hope for all adventurers!