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Advanced [show]


Lance Ashley, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Lance took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.

Motivation: A strong sense of loyalty to Halfling people; and a rival would like him out of the picture

Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Attractive, Criminal record. Occupation: Server

Voice: Creaky witch voice

Attributes [hide]

Lance Ashley, Male Human Rogue 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)6 (-2) 16 (+3)10 (+0)
Skills Insight +5, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Freshwater pearl (15 gp).


Social Check DCs


Morkral Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His hair is chestnut, silky, and of moderate length. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Morkral grew up listening to his father's many stories. Morkral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Optimist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Courier

Voice: Sounds elderly

Attributes [hide]

Morkral Silverstone, Male Dwarf Adept 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)12 (+1) 12 (+1)7 (-2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 180 gp. 1 Simple lock.


Social Check DCs


Thoradin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many brown ritualistic tattoos. He very much looks the part of a Body Guard. His hair is short and black. His fierce brown eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He's also a talented Scribe, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Artistic, Fighting. Flaws: Shy, Antagonistic. Bonds: Job. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Thoradin Daerdahk, Male Dwarf Barbarian 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 180 gp.


Social Check DCs


Diesa Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is typically in her Fisher uniform. Her black hair is cut jaggedly and amateurishly. She has a tattooed face.

Personality: She loves telling others what to do and how they should feel about things. She is skeptical of what others tell her and is slow to trust.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has dedicated herself to building a better kind of golem.

Motivation: Expand her business.

Ideals: Opinionated. Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Diesa Daerdahk, Female Dwarf Warlock 2
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)12 (+1) 11 (+0)9 (-1)
Skills Acrobatics +3, Persuasion +1
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11220

Possessions: 160 gp.


Social Check DCs


Jocelyn Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears clothing that is held on in multiple layers but all of it is in poor condition. With bright white hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: Jocelyn wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born to a Gardener, his father struggled to pay the bills. His childhood dream was to be a Gardener, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Disciplined, Justice, Persistence. Bonds: Poor, Job. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Jocelyn Mitchell, Male Human Barbarian 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 15 (+2)7 (-2)
Skills Religion +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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