Naamah Light, Female Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and a wedding ring on her right hand. Her black hair is still thick. Her eyes are white and beady.
Personality: She likes to make people angry or surprised. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Naamah was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has decided she is irredeemable.
Flaws: Ugly, Antagonistic, Insane. Bonds: In love, Criminal record, Family. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Medium (4'10") Tiefling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin, Terran
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Sard (50 gp). Amethyst (70 gp). Violet garnet (900 gp). 1 Minor magic item.
Audhild Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'10" and dresses well, typically a more casual-formal manner. She has styled her silver hair well, parting it to the right. She is very pretty but has cold, dead eyes.
Personality: She snorts whenever she laughs or is feeling confident. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.
History: Audhild was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. By chance she met her brother recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her brother; and wants to raise her children well
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Family, Poor. Occupation: Bellfounder
Voice: Irish accent
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 20 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 60 gp.
Namfoodle Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems. His wide-brimmed hat is riddled with cuts and holes. His green eyes are slightly larger than normal.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is skeptical of what others tell him and is slow to trust.
History: He was born on a small isolated farm. His homeland was ravaged by war and he spent much of his life rebuilding it. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Persistence. Flaws: Ugly, Shy, PTSD. Bonds: Rich, Nature. Occupation: Bricklayer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 6)
Armor Class 12
Hit Points 52 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sybil Northcott, Female Human [Permalink]
Personal [hide]
Description: She wears a fancy grey dress. She has a slight overbite and is overall scrawny. She wears a Stetson hat to cover her moderate length black hair. She has gleaming, smiling hazel eyes.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Sybil lived on a farm with her mother, near the main road leading to a nearby town. A freak accident while working with her Animal Trainer mother left her crippled. Being a Barkeep kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and several ex partners dislike her way of doing things and want revenge
Flaws: Antagonistic, Disease. Bonds: Attractive, Criminal record, Family, Enemies. Occupation: Barkeep
Voice: German accent
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 50 gp. Black velvet mask with numerous citrines (50 gp).
Alexandre Sherwood, Male Human [Permalink]
Personal [hide]
Description: An older man who wears grey trousers with black and green striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He has styled his silver hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Alexandre was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Alexandre has worked very hard to control his curse. In the meantime he has taken over work as a Roofer and occasionally as a mercenary.
Motivation: Wants to open a new tavern.
Flaws: Selfish, Disease. Bonds: Adventurer, Job. Occupation: Roofer
Voice: Posh accent
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 700 sp.
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