Theriatis Cithreth, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Military, Adventurer. Occupation: Ruler
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Elf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
Possessions: 1400 sp.
Chay Littlefoot, Male Halfling [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and is wearing a long, red, dusty cloak. His skin is also unnaturally pale. He is bald on top and has large brown tufts of hair around his ears. He has several tiny emerald earrings on each ear.
Personality: Chay wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Chay is combative with any and all who dare try his patience in the slightest.
History: He was born in the south, but his parents moved at a very young age to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Fisher
Voice: High pitched and raspy
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 39 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
Possessions: 2000 sp. 1 Minor magic item.
Vola Halsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She likes to wear ponchos typically of a light white in addition to tight pants. Her skin is fair and her fingers are delicate and long. Her red hair is lengthy. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vola took refuge in the large cave and found the beat up dagger and armor she uses now. She's also a talented Mayor, but doesn't like to broadcast it.
Motivation: To protect her home; and to end her boredom
Flaws: Mundane. Bonds: Attractive, Job, Has a crush, Nature, Guardian. Occupation: Architect
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 14)
Armor Class 13
Hit Points 34 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Leshanna Firahel, Female Elf [Permalink]
Personal [hide]
Description: This tall, slender woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her hair is long and blonde with streaks of chestnut, and is pulled back with small blue clips. She has gleaming, smiling violet eyes.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: The child of southern immigrants she idolized her mother. She found a children's book about a Elf Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has drifted from career to career and currently works as a Cartwright.
Motivation: She has passion for adventuring and risk.
Bonds: Rich, Job, Immigrant, Adventurer. Occupation: Cartwright
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 19 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 5 (-3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2
Possessions: Silver comb with moonstones (300 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Sapphire pendant on gold chain (1400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a brown coat over a green low-cut shirt, and a broad hat upon her head. Her fur is yellow and curly. She wears round tiny glasses practically rammed into her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She has since lost track of the people in her past.
Motivation: To unite with her brother.
Ideals: Gifted. Flaws: Depressed. Bonds: Slave, Family. Occupation: Body Guard
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 15
Hit Points 85 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 20 (+5) | 15 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +7
Possessions: 7000 sp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Cloth of gold vestments (50 gp). Gold music box (4000 gp). Carved bone or ivory statuette (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!