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Advanced [show]


Stacee Goodearth, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her red hair is kept up in a ponytail inside a Stetson hat. Her eyes are gray and catlike.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. The war was a terrible time for her, and Stacee does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born in the west. Her mother was a soldier and died while she was still young. Stacee was left her mother's suit of armor and trained in its use and care. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined. Flaws: Depressed. Bonds: Military, Immigrant. Occupation: Bellfounder

Voice: Thin and wheezing

Attributes [hide]

Stacee Goodearth, Female Halfling Rogue 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 14
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 18 (+4)10 (+0) 13 (+1)6 (-2)
Skills Acrobatics +5, History +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Millicent Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a tight violet one piece outfit complete with pants, hood, and a cape. Her blonde hair is cut short. She is very pretty but has cold, dead eyes.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with finding treasure.

History: Millicent hails from a village terrorized by gnolls. Over the years she perfected her riding and shooting skills. She used her abilities to travel the world and help people.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Attractive, Adventurer, Enemies, Nature. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Millicent Harper, Female Half-Elf Ranger 14
Medium (4'9") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 85 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)18 (+4) 8 (-1)11 (+0)
Skills Athletics +6, Religion +9
Senses Passive Perception 9
Languages Common, Elven, Draconic, Aquan, Sylvan, Orc
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Peridot (60 gp). Rose (60 gp). Jasper (60 gp). Brown-green garnet (40 gp). Obsidian (15 gp). White opal (1100 gp). Peridot (60 gp). Onyx (60 gp). White opal (1100 gp). Coral (40 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Jasper (60 gp). 1 Medium magic item.


Social Check DCs


Aerdeth Iranapha, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He has a large tan mantle and cape that has been intricately interwoven into his green robe. Beneath his clothing is a huge mess of scar tissue. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Aerdeth's first love is himself. His second love is also himself. The war was a terrible time for him, and Aerdeth does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich eastern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He feels the way he acts is they only way to get by in the world; and he feels kind of lost in life

Ideals: Impeccable. Flaws: Depressed. Bonds: Slave, Military, Rich. Occupation: Fortune-teller

Voice: Boston accent

Attributes [hide]

Aerdeth Iranapha, Male Elf Barbarian 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 8
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)6 (-2) 10 (+0)14 (+2) 8 (-1)17 (+3)
Skills Insight +1, Nature +4
Senses Passive Perception 9
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1

Possessions: 100 gp. 1 Climber’s kit. 1 Climber’s kit.


Social Check DCs


Oloric Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly daggers and greatswords. His hair is chestnut and curly. He has a dull look in his green eyes.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born at the edge of vast forest. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Ugly. Bonds: Poor, Criminal record, Enemies, Family, Nature. Occupation: Barber

Voice: Breathy voice

Attributes [hide]

Oloric Holderhek, Male Dwarf Expert 3
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)17 (+3) 18 (+4)11 (+0)
Skills Acrobatics +2, Nature +5
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Sylvan, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 sp.


Social Check DCs


Anverth Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Bricklayer uniform. His hair is short and white. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He got into the Bricklayer business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business.

Flaws: Addict, Sensitive. Bonds: Job, Criminal record, Rich. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anverth Gummen, Male Gnome Warlock 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)5 (-3) 4 (-3)13 (+1)
Skills Acrobatics +5
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp. Amethyst (50 gp).


Social Check DCs

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