Seebo Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is lengthy and is close to two feet long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Seebo has worked very hard to control his curse. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Flaws: Shy, Disease. Occupation: Baker
Voice: American accent
Attributes [hide]
Small (3'7") Gnome, Neutral Good (CR 14)
Armor Class 11
Hit Points 49 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +5
Possessions: 5000 gp. Brass mug with jade inlays (200 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ogbur Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing a long, black, dusty cloak. He is bald on top and has large chestnut tufts of hair around his ears. He has green eyes.
Personality: Calm and collected, he is a well trained Jeweler. He is obsessed with a lost civilization.
History: Born to a poor family in the city he treasured whatever gifts he got. While studying, he fell in love. They married and had a son. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Poor, In love. Occupation: Jeweler
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 33 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +2
Possessions: 400 gp. 1 Minor magic item.
Damakos Mercy, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting black shirt and pants. He has dyed his greying black hair a little too much giving a sharp black color. His white eyes have a joyful gleam in them most of the time.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Damakos is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Justice. Flaws: Terse. Bonds: Poor, Immigrant. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp.
Eleanor Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears baggy yellow pantaloons and a black scarf. Her hair is cut close to her head. She has blue eyes and a yellow hat with a black feather.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to make almost anything out of random pieces of junk.
History: Eleanor hails from a village terrorized by orcs. She was an athlete and attended two major summer competitions. She never won. She became a Body Guard soon after.
Motivation: She has a crush on the local Ploughman; and she wants revenge against orcs
Ideals: Gifted, Athletic. Bonds: Job, Enemies, Has a crush. Occupation: Body Guard
Voice: Excited and jittery
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Auran, Goblin
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +4
Possessions: 210 gp. 1 Masterwork Common Melee.
Eridred Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She wears a small hat to cover her moderate length silver hair. Her hazel eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.
History: Born in the west to a Barkeep, Eridred learned a great deal about her father's area of expertise. She worked as a nervous Barkeep and found it very stressful. She then took over the family business and is one of the better Barkeep for hire.
Motivation: To share knowledge with the world.
Ideals: Logical. Bonds: Rich, Religious, Job. Occupation: Barkeep
Voice: Pirate accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. Brown-green garnet (160 gp). Golden pearl (160 gp).
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