Irann Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears very tight pants and wife beaters, though occasionally she sports a violet coat. She has shaved her head bald. Her hazel eyes dart from person to person.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Irann was born into a poor family. Growing up, she dreamt of becoming a Adept, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Adept in service of a powerful lord somewhere. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She feels kind of lost in life; and she has passion for adventuring and risk
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Poor, Adventurer. Occupation: Dyer
Voice: American accent
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 14 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 |
Possessions: 900 gp.
Mozikth Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He dresses in green turtlenecks beneath a black coat with violet slacks. He has wavy black crest. His eyes, though not visible through his cowl, are red.
Personality: He is extraordinarily eccentric. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a pair of adventurers, Mozikth grew up listening to his mother's many stories. One day when Mozikth was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Mozikth was heart-stricken from the event, and his father started working long hours to provde for them. By chance he met his sister recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and he has passion for adventuring and risk
Flaws: Insane, PTSD. Bonds: Family, Adventurer. Occupation: Actor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Brass mug with jade inlays (400 gp). Silver comb with moonstones (200 gp). Silver comb with moonstones (200 gp).
Erdan Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His auburn hair is drawn into a tight pony tail with a cross scrunchie. His gray unseeing eyes seem to look past you.
Personality: He is fixated on the number 32. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.
History: Born to a Cartwright, his father struggled to pay the bills. Erdan abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Wants a kiss; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Disease, Insane. Bonds: Has a crush, Poor, Adventurer. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 11)
Armor Class 14
Hit Points 7 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 5 (-3) | 10 (+0) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +8 / 3d8+4, Grapple +4
Possessions: 400 gp. Alexandrite (1300 gp). Tourmaline (60 gp).
Balam Hate, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His red hair is long and unkept. His gold eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. Balam is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Balam lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His relatives are trying to arrange a marriage; and regain custody of his son
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family. Occupation: Fortune-teller
Voice: Slurs words
Attributes [hide]
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 105 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 500 gp. Silver chalice with lapis lazuli gems (160 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fargrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His eyes are a pleasant brown.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He works hard and plays hard.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Fargrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Fargrim's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and he is not mentally stable, and does not behave rationally
Flaws: Hedonist, Antagonistic, Insane. Bonds: Adventurer, Rich. Occupation: Shipwright
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 16 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 11 (+0) | 6 (-2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item.
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