Roger Richie, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest with golden trim over his white shirt. His violet leather gloves and pants are well-kept, and his grey boots flare out at the collars. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Roger lived on a farm with his father, near the main road leading to a nearby town. His father was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.
Motivation: Someone believes him a fraud; and he'd like to take his coworkers down a peg
Ideals: Persistence. Bonds: Job, Attractive, Family, Enemies. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 700 sp. Chrysoberyl (130 gp).
Mordai Creed, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a black vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He has silver hair. His face is scarred and worn.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic, Professionalism. Flaws: Ugly, Selfish. Bonds: Military. Occupation: Barber
Voice: Indian accent
Attributes [hide]
Medium (6'9") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp. Amethyst (110 gp). 1 Average lock.
Rael Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long blonde hair kept up in a rat tail. His blue eyes lackadaisically let the world flow into them.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.
History: Rael was born in the north. At a young age he loved to build and create. He was an athlete and attended two major summer competitions. He never won. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is a bit of a kleptomaniac; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting, Athletic, Joker, Persistence. Bonds: Criminal record. Occupation: Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 62 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal, Ignan, Gnoll
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
Possessions: 4000 gp. Jeweled electrum ring (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A delicate brass dragon egg (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item. 1 Minor magic item.
Ulla Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she dresses in collared shirts and wears a proper scarf over her head. She is bald on top and has large black tufts of hair around her ears. She has a dull look in her brown eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She got into the Cook business at a young age. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg
Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Poor, Job. Occupation: Cook
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Minor magic item.
Skamos Trust, Male Tiefling [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is thinning but still full. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has all his life been fascinated with poetry.
History: He comes from a rich western family. After coming to the age of reason, Skamos took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He has money and likes to spend it; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Gifted. Flaws: Addict. Bonds: Rich. Occupation: Servant
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 16 (+3) | 19 (+4) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Goblin, Auran, Dwarven, Halfling
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 90 pp. Bloodstone (80 gp). Jade (70 gp). Zircon (80 gp).
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