Silgre Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She typically wears black cloth garments or leather armor. Her hair is red and very short. She wears large thick round spectacles.
Personality: She is happy with her job as a Navigator. She turns her eye from what people do, preferring to live and let live. Animals are drawn to her, and she is able to talk to them.
History: Born to a pair of adventurers, Silgre grew up listening to her father's many stories. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Sabotage a competitor; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Religious. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork Thieves’ tools.
Halimath Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tattered old clothes. His white hair is styled in orderly dreadlocks. His green unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Since then, he has sought to make the best of life.
Motivation: Many illithids want him driven away.
Ideals: Optimist. Flaws: Ugly, Disease, Mundane. Bonds: Enemies. Occupation: Carpenter
Voice: Hollow voice
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 66 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Goblin, Dwarven, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Black star sapphire (1300 gp). Amber (90 gp). Iolite (30 gp). Blue quartz (11 gp). Peridot (30 gp). Deep blue spinel (800 gp). Zircon (30 gp). Brown-green garnet (90 gp). Moss agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theren Teinithra, Male Half-Elf [Permalink]
Personal [hide]
Description: He tends to wear a yellow poncho over his likewise colored trousers and shirt. His skin is fair and his fingers are delicate and long. With bright white hair and a scraggly beard. He has a dull look in his brown eyes.
Personality: He is overprotective of those who hire his services. He is a very good compulsive liar and kleptomaniac.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He wants revenge against brigands; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Artistic. Bonds: Guardian, Criminal record, Religious, Enemies. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Bidreked Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is scrawny and has patchy rusty crest. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. He wears his rusty crest up. His gold eyes are passionate and lively.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was born in the east, but his parents moved at a very young age to the west. He was an athlete and attended two major summer competitions. He never won. He left for the east, certain he would find work there.
Motivation: Wants to work out more often; and he's looking for his big break
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Immigrant. Occupation: Architect
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Good (CR 8)
Armor Class 9
Hit Points 70 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 11 (+0) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 600 gp. Red spinel (90 gp). Citrine (30 gp). Chrysoberyl (90 gp). Moonstone (30 gp). Golden yellow topaz (400 gp). Amethyst (90 gp). 1 Minor magic item. 1 Minor magic item.
Ermina Lester, Female Human [Permalink]
Personal [hide]
Description: She wears professional attire. She carries with her a set of ceremonial daggers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her tied-back hair is black. She wears a mask on her face.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is frequently practicing swordplay.
History: Ermina was born with her mother's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: She uses money and sex appeal to get what she needs; and she has money and likes to spend it
Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Cartwright
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 6000 sp.
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