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NPC Generator

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Advanced [show]


Alice Cotton, Female Human [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She very much looks the part of a Farmer. Her black hair is slicked back into a classic pompadour. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She is fixated on the number 9. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She cannot resist a sob story and will often dote over anyone who has one.

History: Alice was raised in a hard working conservative environment. She was an athlete and attended two major summer competitions. She never won. She became a Farmer soon after.

Motivation: She'd like to take her coworkers down a peg; and she is unsatisfied with her job

Ideals: Athletic, Philantrophist. Flaws: Ugly, Insane. Bonds: Job. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Alice Cotton, Female Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Gale Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her long red fur is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a pair of adventurers, Gale grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To get a good night's sleep; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Logical, Athletic. Flaws: Antagonistic, Insomniac. Bonds: Adventurer. Occupation: Bather

Voice: Speaks with a cold

Attributes [hide]

Gale Grass, Female Tabaxi Adept 8
Medium (4'11") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 23 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)11 (+0) 15 (+2)14 (+2)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: Just what you see.


Social Check DCs


Orianna Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a green vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries with her a set of pickaxes on her belt, each one with a amethyst on the hilt. Her purple hair is lengthy and is close to two feet long. Her face is covered beneath a completely black helmet.

Personality: She loves telling others what to do and how they should feel about things. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orianna fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect her home

Ideals: Fighting, Opinionated, Entrepeneur. Flaws: Ugly. Occupation: Shoemaker

Voice: French accent

Attributes [hide]

Orianna Entropy, Female Tiefling Rogue 3
Medium (5'8") Tiefling, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 7 (-2)18 (+4)
Skills Nature +4, Religion +4
Senses Passive Perception 8
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2000 sp. 1 Banded mail. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Maegan Deephollow, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She has a moderate pudge and is not very fit. Her brown hair is greying along the sides and has receded to reveal a widow's peak. Her ears are large.

Personality: Always inclined to offer people food she seems plenty friendly. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To protect her home; and she is terrified, and will act out of fear

Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature, Rich, Guardian. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Maegan Deephollow, Female Halfling Commoner 9
Small (2'8") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 30 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)12 (+1) 16 (+3)13 (+1)
Skills Deception +4, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1900 gp. Moss agate (8 gp). Freshwater pearl (8 gp). Moss agate (8 gp). White opal (400 gp). White pearl (50 gp). Rich purple corundum (400 gp). Freshwater pearl (8 gp). Aquamarine (300 gp).


Social Check DCs


Kellen Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and is renowned for his bright blue suits and hats. His blonde hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kellen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Tabaxi compassion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Military, Immigrant. Occupation: Spice Merchant

Voice: Scandinavian accent

Attributes [hide]

Kellen Dunben, Male Gnome Adept 14
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 11
Hit Points 79 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Animal Handling +8, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16333210

Possessions: Golden yellow topaz (400 gp). Hematite (13 gp). Coral (80 gp). Chalcedony (80 gp). Banded agate (13 gp). Blue sapphire (600 gp). Jade (80 gp). Amethyst (80 gp). Hematite (13 gp). Alexandrite (400 gp). Freshwater pearl (13 gp). Sard (80 gp). Sard (80 gp). Tiger eye turquoise (13 gp). Alexandrite (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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