Sybil Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet tunic with yellow highlights, and long brown pants that bunch up around her shoes. She carries with her a set of flails on her belt, each one with a sapphire on the hilt. Her chestnut hair is smooth and relatively long. Her amber eyes are slightly larger than normal.
Personality: Sybil is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with her god.
History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. Being a Mayor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor
Ideals: Fighting, Extrovert. Bonds: Religious, Military, Criminal record, Job. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (5'7") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Ignan, Draconic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Zircon (70 gp).
Akmen Love, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears a tight fitting black shirt and pants. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He sports a flattop hair cut. His white eyes dart around the room hyper actively observing anyone and anything.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born at the edge of vast island. After coming to the age of reason, Akmen took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Opinionated, Gifted. Bonds: Rich, Adventurer, Nature. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 300 gp.
Grûblik Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears just a black suit. He wears a colorful flower in his chestnut hair. His eyes are gray and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a minor phobia of water and hates getting wet.
History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Attractive, Military. Occupation: Locksmith
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
Syllin Horineth, Female Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears blue trousers with red and green striped suspenders. She wears various colorful collared shirts. She has red hair. Her eyes are hazel.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her father raised her in a mountain cabin. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She then took over the family business and is one of the better Stableman for hire.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult.
Ideals: Optimist. Bonds: Attractive, Nature, Job. Occupation: Stableman
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Elf, Lawful Evil (CR 4)
Armor Class 15
Hit Points 13 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 8 (-1) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Elven
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Black pearl (400 gp). White pearl (160 gp). Obsidian (5 gp). Star rose quartz (40 gp). 1 Minor magic item.
Frederick Martell, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is still thick. His eyes are blue and beady.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born several months after his father was called into army service. A freak accident while working with his Fisher father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and retire the richest man in the east
Flaws: Ugly, Disease, Impulsive. Bonds: Immigrant, Military. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 11 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. Coral (130 gp). Chrysoberyl (130 gp). Eye agate (13 gp). Rock crystal (70 gp). Azurite (13 gp). Jade (130 gp). 1 Minor magic item.
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