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NPC Generator

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Advanced [show]


Cask Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She carries with her a set of longbows, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She wears her brown fur down. Her eyes are likewise copper.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born several months after her mother was called into army service. In her youth she was a Spice Merchant, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger sister on her back after seeing her parents die, and fled the country. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Fighting, Impeccable. Flaws: PTSD. Bonds: Criminal record, Military. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Cask Treat, Female Tabaxi Fighter 9
Medium (4'11") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 93 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 18 (+4)15 (+2) 6 (-2)16 (+3)
Skills History +5
Senses Passive Perception 8
Languages Common, Terran, Gnome
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1400 gp. Silver comb with moonstones (900 gp). Silver comb with moonstones (900 gp). Silver chalice with lapis lazuli gems (80 gp).


Social Check DCs


Dain Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears grey painted combat armor at almost all times and is in decent physical shape. His brown hair is knotted and matted. He has a dull look in his hazel eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Rich. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Dain Daerdahk, Male Dwarf Fighter 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Investigation +0, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Morgran Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered blue stockings. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has blonde hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Morgran will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Morgran reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage

Ideals: Fighting, Extrovert, Opinionated. Flaws: Addict. Bonds: Military. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Morgran Trueblood, Male Dwarf Ranger 5
Medium (4'0") Dwarf, Lawful Evil (CR 5)
Armor Class 9
Hit Points 35 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)19 (+4) 11 (+0)5 (-3)
Skills Arcana +7, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Undercommon, Orc, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 4000 sp.


Social Check DCs


Gormogord Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'4" has a big stupid grin on his face most of the time. He likes to wear red tank tops with black pants. His auburn hair is cut short. He has violet eyes and a red hat with a black feather.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Gormogord studied abroad. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has passion for adventuring and risk

Ideals: Professionalism, Gifted. Bonds: Adventurer, Attractive, Criminal record. Occupation: Doctor

Voice: Mumbles to self between sentences

Attributes [hide]

Gormogord Warmwater, Male Halfling Warlock 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 46 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 17 (+3)17 (+3) 10 (+0)13 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Sylvan, Orc
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 2000 sp.


Social Check DCs


Riswynn Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her auburn hair is drawn into a tight pony tail with a butterfly scrunchie. She wears an eyepatch.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born at the edge of vast forest. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she has money and likes to spend it

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Fisher

Voice: Speaks like tongue is numb

Attributes [hide]

Riswynn Eversharp, Female Dwarf Sorcerer 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 12 (+1)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Celestial, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 110 pp. Smoky quartz (70 gp). Malachite (5 gp). Hematite (5 gp).


Social Check DCs

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