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NPC Generator

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Advanced [show]


Millicent Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is constantly adorned with expensive silk clothing, often dyed in bright violet and blue, and wears rings and necklaces with large, colorful gems, and is pretty ugly. Her silver hair is well kept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. Cursed with unlife at a very young age, Millicent has worked very hard to control her curse. By chance she met her sister recently and the two have been together since.

Motivation: To get a good night's sleep; and wants to raise her children well

Ideals: Impeccable. Flaws: Ugly, Disease, Insomniac. Bonds: Rich, Family. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Millicent Amakiir, Female Half-Elf Ranger 2
Medium (4'8") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 140 gp.


Social Check DCs


Drifting Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel vest and prefers tan and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a slight overbite and is overall scrawny. He has gray fur. He has several tiny ruby earrings on each ear.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Drifting and his spouse have recently divorced.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Greedy, Antagonistic. Bonds: Rich. Occupation: Gardener

Voice: Pronounces O like U

Attributes [hide]

Drifting Of Snakes, Male Tabaxi Aristocrat 8
Medium (6'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 12
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +4

Possessions: 200 gp. Aquamarine (1000 gp). Carnelian (70 gp). Moss agate (16 gp).


Social Check DCs


Antinua Thorton, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with violet colored cloaks and clothing. She carries with her a set of axes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has wavy white hair. Her eyes are likewise blue. Her teeth are white and perfect.

Personality: She hates Half-Elves with a passion. As such she is filled with self loathing. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Rich, Military. Occupation: Barrister

Voice: Speaks fast with a slight lisp

Attributes [hide]

Antinua Thorton, Female Half-Elf Rogue 1
Medium (5'7") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 gp. Pink pearl (80 gp).


Social Check DCs


Skog Washington, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fancy black suit. He has a small bristly mustache and wavy silver hair. His green eyes dart from person to person.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He always tries to repair and not replace. It was this mentality that drove him into the Detective business.

History: He was born into a rich family. A gifted student he started as a Fortune-teller, but he got bored and became a Detective. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Persistence. Flaws: Shy. Bonds: Attractive, Rich, Job, Family. Occupation: Detective

Voice: High pitched, excited

Attributes [hide]

Skog Washington, Male Half-Orc Wizard 7
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 10 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 12 (+1)6 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 90000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mûzglob Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a faded coat and loose pants complete with broad hat. His white hair is lengthy and is close to two feet long. His gray unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Mûzglob is combative with any and all who dare try his patience in the slightest.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Cartwright hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûzglob fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Fighting, Justice. Flaws: Disease. Bonds: Poor. Occupation: Cartwright

Voice: Rolls R's

Attributes [hide]

Mûzglob Gentry, Male Half-Orc Fighter 1
Medium (6'8") Half-Orc, Neutral Good (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)13 (+1) 10 (+0)7 (-2)
Skills Deception +0, Persuasion +0
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4

Possessions: 5000 cp.


Social Check DCs

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