Immeral Rothenel, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears an entirely blue suit with black socks and a vest with buckled shoes. His red hair is unkempt and raggedy. His face is scarred and worn.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To unite with his brother.
Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Poor, Mentor. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 13 (+1) | 14 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cressel Guilt, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he likes to wear black tank tops with pastel pants. His black hair is kept up in a ponytail inside a deerstalker hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is calm most of the time but flees social interaction. He also hits on women, regardless of circumstances.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's repulsed by the PC; and he has a crush on the local actor
Flaws: Shy, Insane, Antagonistic. Bonds: Has a crush, Rich. Occupation: Body Guard
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 52 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 7 (-2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Orc
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 1400 gp. Hematite (9 gp). Rich purple corundum (1100 gp). Rhodochrosite (9 gp). Deep blue spinel (1300 gp).
Naamah Power, Female Tiefling [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a feathered hat to cover her moderate length brown hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Prone to second guessing herself, she comes off as nervous. She is skeptical of what others tell her and is slow to trust.
History: She was born to loving parents in a slum to the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now spends her time doing works of charity.
Motivation: Her spouse's relatives view her with great suspicion; and she is a bit of a kleptomaniac
Ideals: Philantrophist. Flaws: Shy. Bonds: Poor, Criminal record, Family. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Ignan, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 1000 cp.
Mozfel Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. He has no hair. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has money and likes to spend it.
Ideals: Optimist, Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Marshal
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Half-Orc, Neutral Evil (CR 12)
Armor Class 10
Hit Points 89 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 3000 gp. Brown-green garnet (40 gp). Emerald (600 gp). Smoky quartz (20 gp). Lapis lazuli (16 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mogg Reed, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he has a large black mantle and cape that has been intricately interwoven into his green robe. His hair is blonde and curly. His ears are large.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A freak accident while working with his Assassin father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels kind of lost in life.
Ideals: Gifted. Flaws: Ugly, Sensitive, Antagonistic, Disease. Occupation: Mason
Voice: Scandinavian accent
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Druidic, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 |
Possessions: 1000 sp. Malachite (14 gp). Citrine (30 gp). Chrysoprase (30 gp). Obsidian (14 gp).
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