Nikki Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman wears a simple white robe with grey stripes complete with hood. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has wavy blonde hair. Her eyes are a pleasant amber.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to a criminal king-pin and mafia family Her parents enrolled her in a Monk school at a young age so that she could practice her necromantic talents. After months of barely getting by, Nikki managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.
Motivation: She has comitted a past crime that haunts her to this day; and to end her boredom
Ideals: Entrepeneur, Gifted. Flaws: Mundane. Bonds: Rich, Criminal record. Occupation: Crown-heir
Voice: Sleepy voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Borun Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: This western man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. He wears a colorful flower in his brown hair. His violet unseeing eyes seem to look past you.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born in the west, but his parents moved at a very young age to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Borun and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Borun discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Borun fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Obtaining odd cultural Tabaxi artifacts is his passion; and meet up once more with his childhood friend
Flaws: Disease. Bonds: Adventurer, Poor, Immigrant, Attractive. Occupation: Navigator
Voice: Loud with bravado
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 10)
Armor Class 12
Hit Points 77 (10d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 12 (+1) | 19 (+4) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +1 / 3d6-3, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 130 pp. Golden yellow topaz (400 gp). Blue quartz (15 gp). Rich purple corundum (1500 gp). Violet garnet (400 gp).
Lewis Altham, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a hunchback. His blonde hair is heavily combed to the right. He wears round tiny glasses practically rammed into his face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the north to a Mercenary, Lewis learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mercenary work with an outfit from a few towns over. Mercenary work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently he has begun working with bootleggers and crooks.
Motivation: Further expansion of business; and a rival would like him out of the picture
Ideals: Optimist. Flaws: Ugly. Bonds: Criminal record, In love, Job. Occupation: Mercenary
Voice: Scandinavian accent
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp.
Eldon Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is lengthy and is close to two feet long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is able to fit into much smaller and tighter spaces than normal.
History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Eldon took refuge in the ruined castle and found the beat up whip and armor he uses now. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to end his boredom
Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Attractive, Nature. Occupation: Layabout
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Abyssal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 200 gp.
Qemuel Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black top hat and black clothes. His dark red hair is drawn into a tight pony tail with a skull scrunchie. He wears a mask on his face.
Personality: Cocky and sure of himself, he believes he is the best Armorer born in the past three hundred years. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He got into the Armorer business at a young age. A freak accident while working with his Sellsword father left him crippled. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Qemuel never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Wants to open a new tavern.
Flaws: Disease. Bonds: Job, Rich, In love. Occupation: Armorer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 8)
Armor Class 9
Hit Points 35 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
Possessions: 40 pp. Malachite (9 gp). Malachite (9 gp). Rose (80 gp). Rock crystal (80 gp). 1 Minor magic item.
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