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Advanced [show]


Leaf In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing colorful clothing, dressed as a Bather. Her beige fur is long and unkept. Her blue eyes peer out from beneath her feathered brown hat.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Leaf grew up listening to her mother's many stories. Leaf liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Logical, Fighting. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Bather

Voice: Posh accent

Attributes [hide]

Leaf In Shadow, Female Tabaxi Wizard 10
Medium (5'5") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 56 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)16 (+3) 12 (+1)8 (-1)
Skills Arcana +7, Performance +3
Senses Passive Perception 11
Languages Common, Dwarven, Infernal, Sylvan
Attacks Melee +2 / 3d6-2, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154443320

Possessions: 60 pp. Fiery yellow corundum (1100 gp). Sardonyx (50 gp). Carnelian (50 gp). Red garnet (90 gp). Moonstone (50 gp). Obsidian (10 gp). Eye agate (10 gp). Onyx (50 gp).


Social Check DCs


Emeny Anderton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has shaved her head bald. Her eyes, though not visible through her cowl, are brown.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Emeny was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Revenge.

Ideals: Persistence. Flaws: Disease, Shy. Bonds: Rich, Enemies. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Emeny Anderton, Female Human Sorcerer 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Giant, Gnoll, Celestial
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 300 gp. Chalcedony (40 gp). Red spinel (100 gp). Azurite (16 gp). Pink pearl (100 gp).


Social Check DCs


Shivering Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long beige fur is drawn into a two foot long braid. His eyes, though not visible through his cowl, are yellow.

Personality: He will rave to anyone who will listen. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Shivering was born with his father's beautiful face. While studying, he fell in love. They married and had a daughter. He is searching for what he claims is his rightful reward.

Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it

Flaws: Insane. Bonds: Rich, Adventurer, Attractive, In love. Occupation: Bowyer

Voice: Boston accent

Attributes [hide]

Shivering Of Ivory, Male Tabaxi Bard 10
Medium (5'11") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)10 (+0) 13 (+1)12 (+1)
Skills History +4, Survival +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 150 pp. Jeweled anklet (2000 gp). Brass mug with jade inlays (600 gp). A necklace of small pink pearls (4000 gp).


Social Check DCs


Fargas Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he usually wears his white robe and has his sai always slung over his shoulder. His brown hair has been sun bleached extensively. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He has achieved small success as a Stableman.

Motivation: Sabotage a competitor.

Ideals: Athletic, Logical. Bonds: Attractive, Immigrant, Job. Occupation: Stableman

Voice: Spanish accent

Attributes [hide]

Fargas Deephollow, Male Halfling Monk 9
Small (3'0") Halfling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 56 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Athletics +2, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +3

Possessions: Golden circlet with four aquamarines (1000 gp). Gold and topaz bottle stopper cork (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Shump Graham, Male Half-Orc [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple black robe with white stripes complete with hood. With bright auburn hair and a scraggly beard. He has gleaming, smiling green eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His religion dominates his actions.

Flaws: Fearful, Disease. Bonds: Attractive, Religious, Poor. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Shump Graham, Male Half-Orc Barbarian 7
Medium (5'5") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 45 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)7 (-2) 15 (+2)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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