Kali Muse, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a black vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her black boots flare out at the collars. Her dark red hair is knotted and matted. She wears an eyepatch.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She invites people to come help in her community garden.
History: She was born to loving parents in a slum to the west. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic, Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Mortician
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 47 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Ignan, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +2 / 2d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 5000 sp. Malachite (9 gp). Golden yellow topaz (300 gp). Amber (120 gp).
Roondar Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his hair in dreadlocks. He has amber eyes and a tan hat with a grey feather.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: Roondar lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Navigator
Voice: Spits words with contempt
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Giant, Elven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 50 pp. 1 Minor magic item.
Gilthur Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is wearing a long, grey cloak, and sports empty pouches on his belt. He has shaved his head bald. His thin eyebrows rest above his beady green eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gilthur was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was an apprentice working in his father's forge. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Spice Merchant
Voice: Low and grunting
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 28 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 900 sp. Aquamarine (200 gp). Rhodochrosite (14 gp).
Aelar Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing violet shirts, loose pants, and blazers most of the time. His black hair is braided into rings. His eyes are likewise blue. His teeth are white and perfect.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.
History: He was raised in a white middle class family as the only child. Aelar was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Scribe. He left for the east, certain he would find work there.
Motivation: To end his boredom; and a deep hatred of illithids
Flaws: Mundane. Bonds: Attractive, Immigrant, Enemies, Military. Occupation: Scribe
Voice: Eastern European accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 56 (12d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Infernal, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 | 5 | 3 | 0 |
Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold music box (3000 gp). Jeweled anklet (3000 gp). Old masterpiece painting (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Flame Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His cinnamon fur is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He believes the world needs to unite to get rid of illithids once and for all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Dyer arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Dyer for the past few years.
Motivation: Wants to open a new tavern; and someone believes him a fraud
Flaws: Ugly, Antagonistic. Bonds: Enemies, Rich, Job. Occupation: Dyer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!