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Advanced [show]


Nogu Compton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and sports empty pouches on her belt. She has dyed her greying white hair a little too much giving a sharp white color. Her blue eyes dart from person to person.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with her absent father; and to unite with her sister

Flaws: Secretive. Bonds: Rich, Job, Military, Adventurer, Family. Occupation: Sailor

Voice: Booming voice

Attributes [hide]

Nogu Compton, Female Half-Orc Wizard 11
Medium (6'5") Half-Orc, Chaotic Good (CR 11)
Armor Class 9
Hit Points 60 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)5 (-3) 18 (+4)15 (+2)
Skills Perception +8, Stealth +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2900 gp. Jet (120 gp). Eye agate (11 gp). Chrysoberyl (120 gp). Jasper (50 gp). Rose (50 gp).


Social Check DCs


Vonana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear ponchos typically of a light grey in addition to tight pants. Her hair is greying and her face has many wrinkles. Her fair skin shows little sign of her aristocratic breeding.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the west her family was never financially stable. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and sabotage a competitor

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Glassblower

Voice: Scratchy, weak

Attributes [hide]

Vonana Aranore, Female Dwarf Ranger 2
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 14
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)15 (+2) 9 (-1)10 (+0)
Skills History +4, Medicine +1
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 130 gp.


Social Check DCs


Oren Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His silver hair is heavily combed to the right. He has green eyes and a white hat with a black feather.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Oren is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a pair of adventurers, Oren grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Oren was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.

Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his sister

Ideals: Optimist. Bonds: Rich, Family, Adventurer, Military. Occupation: Seamstress

Voice: Thin and wheezing

Attributes [hide]

Oren Tealeaf, Male Halfling Commoner 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 12 (+1)12 (+1) 7 (-2)8 (-1)
Skills Deception +1, Insight +0
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1

Possessions: 290 gp.


Social Check DCs


Gilthur Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He has the majority of his body covered in plate. He has a hunchback. He has wavy silver hair. His eyes are hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He got away from his former life and has fallen to alcoholism.

Motivation: Money/treasure.

Ideals: Passionate. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Bricklayer

Voice: Mousy voice

Attributes [hide]

Gilthur Goldfinder, Male Dwarf Expert 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)16 (+3) 16 (+3)10 (+0)
Skills Nature +5, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Undercommon, Goblin, Infernal
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 130 gp. Iolite (20 gp).


Social Check DCs


Gerald Livingstone, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. His silver hair is cut jaggedly and amateurishly. He wears a mask on his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Flaws: Insane, Antagonistic, Ugly, Depressed. Bonds: Job, Criminal record. Occupation: Hunter

Voice: Speaks in third person

Attributes [hide]

Gerald Livingstone, Male Human Fighter 1
Medium (5'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 17 (+3)12 (+1) 5 (-3)12 (+1)
Skills Acrobatics +1, Insight -1
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1

Possessions: 500 sp.


Social Check DCs

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