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Advanced [show]


Nalral Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This tall, slender man wears grey painted combat armor at almost all times. His brown hair is knotted and matted. He wears a mask on his face.

Personality: Nalral speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Cook in town.

History: Nalral was born in the west. At a young age he loved to build and create. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Persistence. Bonds: Job, Debt. Occupation: Cook

Voice: Australian accent

Attributes [hide]

Nalral Orcfoe, Male Dwarf Ranger 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Nature +1, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 sp. 1 Magnifying glass.


Social Check DCs


Drifting Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to cover his moderate length white fur. His green eyes dart from person to person to random spaces in the air.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Drifting enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of a Bounty Hunter, who enjoyed hunting, Drifting was taken on many hunting expeditions. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Cook for hire.

Motivation: Wants to open a new tavern.

Flaws: Hedonist. Bonds: Attractive, Nature, Job. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Drifting Prim Posies, Male Tabaxi Cleric 4
Medium (5'3") Tabaxi, True Neutral (CR 4)
Armor Class 10
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)11 (+0) 15 (+2)11 (+0)
Skills Intimidation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp.


Social Check DCs


Ahrim Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. His dark red hair is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: This man loves writing and to teach people writing more than just about anything. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Cartwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ahrim Doom, Male Tiefling Expert 6
Medium (6'3") Tiefling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)13 (+1)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Moonstone (80 gp).


Social Check DCs


Adrie Cithreth, Female Elf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a blue suit, brown shirt, and green tie. She carries with her a set of scimitars, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She has silver hair. She has a tattooed face.

Personality: She likes to make people angry or surprised. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions.

Ideals: Fighting, Logical. Flaws: Antagonistic. Bonds: Religious, Poor. Occupation: Jeweler

Voice: French accent

Attributes [hide]

Adrie Cithreth, Female Elf Monk 7
Medium (5'5") Elf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 14 (+2)16 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 5000 sp. Smoky quartz (50 gp). Malachite (5 gp).


Social Check DCs


Veloptima Turen, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. She keeps her long brown hair kept up in a rat tail. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is calm most of the time but flees social interaction. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Veloptima was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Gardener work with an outfit from a few towns over. Gardener work suited her well, and with each successful project, she earned more gold and more respect from her peers. Since then, she has sought to make the best of life.

Motivation: To unite with her sister; and an old rival family wants her found

Ideals: Optimist. Flaws: Shy, Impulsive. Bonds: Job, Family. Occupation: Gardener

Voice: Middle-eastern accent

Attributes [hide]

Veloptima Turen, Female Gnome Bard 1
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)12 (+1) 13 (+1)6 (-2)
Skills Investigation +3
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 200 sp.


Social Check DCs

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