Serpent Blossom, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears just a pastel suit. Her red fur is matted, messy, and big. Her amber eyes dart from person to person.
Personality: This woman loves singing and to teach people singing more than just about anything. She is able to fit into much smaller and tighter spaces than normal.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From there she went from mercenary job to mercenary job. During her travels, Serpent and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Serpent discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Serpent fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She has passion for adventuring and risk.
Ideals: Artistic, Gifted. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Tabaxi, Chaotic Good (CR 12)
Armor Class 13
Hit Points 75 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 3 |
Possessions: Alexandrite (1400 gp). Deep green spinel (140 gp). Moss agate (12 gp). Black pearl (1400 gp). Sardonyx (30 gp). Smoky quartz (30 gp). Red spinel (140 gp).
Bucklal Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of death around his neck, and a dagger on his belt. He is portly but not overly obese. He has a small bristly mustache and wavy chestnut hair. He wears a mask on his face.
Personality: Bucklal is depressed about a lot of things. He tends to be a nihilist. He is lazy and tries to find solutions quickly.
History: Born in the north to a Unemployed, Bucklal learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He became a Unemployed soon after.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Fighting. Flaws: Depressed, Lazy. Bonds: Job, Slave. Occupation: Unemployed
Voice: Smoker's lung
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Halfling
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 9000 cp. 1 Minor magic item.
Kali Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is renowned for her bright black dresses and hats. She wears a small hat to hide her balding. Her eyes are likewise black.
Personality: Overbrimming with self-confidence, Kali isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Kali lived on a farm with her father, near the main road leading to a nearby town. Her father was very strict, and drilled into her lessons on being the perfect lady. She now owns her own business.
Motivation: A strong sense of loyalty to Dwarven people; and wants to work out more often
Ideals: Athletic, Impeccable, Philantrophist. Flaws: Racist. Bonds: Family, Job. Occupation: Junk Dealer
Voice: French accent
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Rhogar Tiammanthyllish, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a green coat over a black low-cut shirt, and a top hat upon his head. His rusty crest is still thick. His red eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rhogar took refuge in the ruined castle and found the beat up halberd and armor he uses now. After a long history of fighting, Rhogar and his spouse have recently divorced.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Seamstress
Voice: Low range voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 15)
Armor Class 12
Hit Points 114 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Gold music box (1000 gp). Large well-done wool tapestry (400 gp). Solid gold idol (200 gp). Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Black velvet mask with numerous citrines (60 gp). Silver chalice with lapis lazuli gems (60 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Jeweled gold crown (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Jeweled gold crown (5000 gp). 1 Medium magic item.
Nuthra Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a black vest with golden trim over her white shirt. Her red leather gloves and pants are well-kept, and her black boots flare out at the collars. Her copper crest is lengthy. Her fierce gold eyes like to dwell on things.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Born in the east to a Unemployed, Nuthra learned a great deal about her father's area of expertise. Like her father and her sister before her, after school she went straight into learning to become a Unemployed. She now owns her own business.
Motivation: To unite with her sister; and find a way to reverse the transformation of her sister
Ideals: Philantrophist, Logical. Bonds: Job, Family. Occupation: Unemployed
Voice: German accent
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
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