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NPC Generator

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Advanced [show]


Susannah Richie, Female Human [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across her face, she wears a brown shirt with thin black vertical stripes and grey pants. Her blonde hair is well kept. Her amber eyes are slightly larger than normal.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: The child of a Doctor, who enjoyed hunting, Susannah was taken on many hunting expeditions. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She was granted necromantic powers by her dying brother.

Motivation: She feels the way she acts is they only way to get by in the world; and to prove her worth to the world

Ideals: Optimist, Gifted, Impeccable. Flaws: Impulsive. Bonds: Nature. Occupation: Dilettante

Voice: Draws out vowels

Attributes [hide]

Susannah Richie, Female Human Rogue 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 16 (+3)14 (+2) 12 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 500 gp.


Social Check DCs


Azgrom Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man is constantly adorned with expensive silk clothing, often dyed in bright white and pastel, and wears rings and necklaces with large, colorful gems. His auburn hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He takes great joy in being the best Interpreter in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Half-Orc Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Interpreter job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Interpreter responsibilities is difficult.

Flaws: Insomniac, Antagonistic, Disease. Bonds: Rich, Job, Adventurer. Occupation: Interpreter

Voice: Speaks fast with a slight lisp

Attributes [hide]

Azgrom Oakes, Male Half-Orc Adept 15
Medium (6'1") Half-Orc, True Neutral (CR 15)
Armor Class 11
Hit Points 41 (15d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 18 (+4)7 (-2)
Skills Nature +6
Senses Passive Perception 14
Languages Common, Orc, Undercommon
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333320

Possessions: 2000 gp. Embroidered and bejeweled glove (1000 gp). Jeweled anklet (1000 gp). Large well-done wool tapestry (300 gp). Carved bone or ivory statuette (50 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Jeweled electrum ring (5000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (300 gp). Jeweled anklet (1000 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (1100 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nil Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he usually wears his white robe and has his morningstar always slung over his shoulder. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a dull look in his hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Nil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying sister.

Motivation: He feels threatened by others; and he is wracked by social anxiety

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Poor. Occupation: Weaver

Voice: Slurs words

Attributes [hide]

Nil Wellington, Male Half-Orc Warlock 10
Medium (6'6") Half-Orc, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 13 (+1)5 (-3) 14 (+2)14 (+2)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 gp.


Social Check DCs


Ortegar Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He has a slight overbite and is overall scrawny. His long golden hair reaches down to his waist. His gray eyes peer out from beneath his Stetson red hat.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Ortegar was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To be a Cook again.

Flaws: PTSD. Bonds: Attractive, Religious, Job. Occupation: Fortune-teller

Voice: High pitched and raspy

Attributes [hide]

Ortegar Wildheart, Male Halfling Monk 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)9 (-1) 17 (+3)7 (-2)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 80 gp. Rhodochrosite (5 gp).


Social Check DCs


Orsik Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man tends to wear a large grey jacket. He has a penchant for wearing a ring with an oversized jet on his right hand. He has a small bristly mustache and wavy white hair. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when giants swooped upon their monastery and killed most of the order. In his 10th year, his parents were killed by a giants raid, leaving Orsik alone in the world. After a stint in an orphanage, he was adopted. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants revenge against giants.

Ideals: Optimist, Opinionated. Bonds: Rich, Attractive, Religious, Enemies. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Orsik Orcfoe, Male Dwarf Commoner 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 7 (-2)9 (-1) 7 (-2)13 (+1)
Skills Athletics +4, Religion +1
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 70 pp.


Social Check DCs

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