Lone Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a rose on it. His fur, while still mostly cinnamon, has prominent grey streaks. He has several tiny topaz earrings on each ear.
Personality: Calm and collected, he is a well trained Guard. He also has developed a complete distrust of the Weaver profession.
History: Lone was born with his mother's beautiful face. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up work as a Guard and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Balancing his hectic life and new Guard responsibilities is difficult; and doesn't want to be a guard and was forced into it by his family
Ideals: Fighting. Flaws: PTSD. Bonds: Rich, Job, Attractive, Family. Occupation: Guard
Voice: Australian accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 70 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Halfling, Goblin
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1700 gp. Chrysoprase (40 gp). Pink pearl (60 gp). Freshwater pearl (12 gp). Bloodstone (40 gp). Red-brown spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Irann Withrethin, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her tied-back hair is blonde. Her eyes are likewise blue. Her teeth are yellowed and unaligned.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the east, but her parents moved at a very young age to the south. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Meet up once more with her childhood friend.
Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (4'7") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Alexandrite (1000 gp). Malachite (11 gp). Sard (80 gp). 1 Minor magic item.
Pallabar Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears blue trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His chestnut hair is knotted and matted. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a longsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Impeccable, Fighting. Flaws: Addict. Bonds: Nature, Religious. Occupation: Guard
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee -2 / 1d8-4, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1 Darkwood Buckler.
Bolhild Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a brown coat, and carries ceremonial daggers. Her hair is black and curly. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Animals are drawn to her, and she is able to talk to them.
History: The child of a Tailor, who enjoyed hunting, Bolhild was taken on many hunting expeditions. After coming to the age of reason, Bolhild took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Nature, Religious. Occupation: Interpreter
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 8)
Armor Class 10
Hit Points 53 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 3 | 3 | 2 |
Possessions: 1200 gp. Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver ewer (40 gp). Brass mug with jade inlays (500 gp). 1 Minor magic item. 1 Minor magic item.
Valanthe Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a blue vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. She keeps her long black hair kept up in a rat tail. She tend to wears goggles to shield her eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is a great chef.
History: Born in the south her family was never financially stable. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Human compassion.
Ideals: Joker, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 8)
Armor Class 11
Hit Points 76 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 10000 sp. White pearl (130 gp). Jasper (20 gp). Black pearl (1200 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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