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NPC Generator

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Advanced [show]


Sannl Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many brown ritualistic tattoos. She wears suspenders and grey workpants. Her shirt is brown, and she wears a heavy grey leather apron most of the time. She has done her best to style her red hair to look like a famous performer. Her amber eyes peer out from beneath her top grey hat.

Personality: She is irascible and easily irritated. When she's not drinking or sleeping the drinks off, she's doing painting.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her mother took her hunting and taught her how to get in the mind of other creatures. She now mingles about in high society.

Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Rich, Military. Occupation: Bather

Voice: Dutch accent

Attributes [hide]

Sannl Strakeln, Female Dwarf Commoner 2
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 12 (+1)9 (-1)
Skills Arcana +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1600 sp. 1 Masterwork Common Melee.


Social Check DCs


Mindartis Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and likes to wear violet tank tops with tan pants. He has black hair. His amber eyes dart from person to person.

Personality: Abrasive and pushy, he has a hard time making friends. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of a Spice Merchant, who enjoyed hunting, Mindartis was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Nature, Adventurer, Job. Occupation: Carter

Voice: Booming voice

Attributes [hide]

Mindartis Holland, Male Half-Elf Monk 3
Medium (5'10") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)16 (+3) 14 (+2)15 (+2)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnoll, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Quillathe Mystralath, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she dresses well, wearing blue shirts, loose pants, and blazers most of the time. Her black hair is thinning but still full. Her face is covered beneath a completely black helmet.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She does not believe in violence as a means to an end. She is a dedicated Sellsword but believes her peers are too gung-ho.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Pacifist, Entrepeneur. Flaws: Mundane. Bonds: Attractive. Occupation: Sellsword

Voice: Hissing voice

Attributes [hide]

Quillathe Mystralath, Female Elf Paladin 2
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills Acrobatics +2, Athletics +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1200 sp. Citrine (20 gp). Chrysoprase (20 gp). Violet garnet (500 gp). 1 Good lock.


Social Check DCs


Jade Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left arm. She has the majority of her body covered in plate. Her orange fur is smooth and relatively long. She wears a mask on her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She also hits on women, regardless of circumstances.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Jade has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She's in love; and she's attracted to the pc

Ideals: Impeccable. Flaws: Disease. Bonds: Has a crush. Occupation: Weaver

Voice: Scottish accent

Attributes [hide]

Jade Of Stars, Female Tabaxi Fighter 9
Medium (5'8") Tabaxi, Chaotic Good (CR 9)
Armor Class 13
Hit Points 46 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)12 (+1) 10 (+0)18 (+4)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: Embroidered and bejeweled glove (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Gresham, Female Human [Permalink]

Personal [hide]

Description: She wears brown painted combat armor at almost all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'4" when asserting herself. Her auburn hair is lengthy. Her otherwise smooth face is marked with small tiny scars.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Shy. Bonds: Job, Rich. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Jane Gresham, Female Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Disguise kit.


Social Check DCs

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