Urshar Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she tends to wear a large grey jacket. Her auburn hair is thinning but still full. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: Overbrimming with self-confidence, Urshar isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. Urshar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born a particularly ugly child, much to the horror of her parents. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's attracted to the PC; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Hedonist, Ugly. Bonds: Nature, Has a crush. Occupation: Interpreter
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 150 gp. Onyx (40 gp). Amber (120 gp). Zircon (40 gp).
Elegant Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel top hat and pastel clothes. He has a moderate pudge and is not very fit. His lavender fur is thinning but still full. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spice Merchant arts, while his father instructed him in etiquette, music and courtly manner. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: To prove his worth to the world; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Shy, Impulsive. Bonds: Rich, Enemies. Occupation: Spice Merchant
Voice: Smoker's lung
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: Just what you see.
Therlin Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She is wearing the road beaten gear of a warrior. She has a hunchback. Her hair is greying and her face has many wrinkles. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She snorts whenever she laughs or is feeling confident. She invites people to come help in her community garden.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist. Flaws: Ugly, Addict, Mundane. Occupation: Sage
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Erias Silverstone, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'5" eastern man, he likes to wear grey tank tops with blue pants. He wears his golden hair up in a very large beehive style do. He has gray eyes.
Personality: Aggressive, abrasive, and angry, Erias embodies much of what other species detest in the Dwarves. He is an amazing painter.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A strong sense of loyalty to Dwarven people; and he feels that his past leaves him morally obligated to help
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Criminal record. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +2
Possessions: 2000 cp.
Jebeddo Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. His chestnut hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Sold as a small child to a slaver, Jebeddo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Mundane, Hedonist. Bonds: Mentor, Poor. Occupation: Bowyer
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 19 (+4) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 20 pp.
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Their contribution stands as a beacon of hope for all adventurers!
