Dagger Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His attire stands in sharp contrast to his shortspear, which is beautifully polished and possesses an ornate carving of a skull on it. He sports a flattop fur cut. His eyes are hazel and he is always smoking a pipe.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He does not believe in violence as a means to an end. He is a dedicated Servant but believes his peers are too gung-ho.
History: He was born in the east, but his parents moved at a very young age to the west. He has had some formal poetry training, and achieved minor success. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Servant responsibilities is difficult; and further expansion of business
Ideals: Philantrophist, Pacifist, Artistic. Bonds: Immigrant, Job. Occupation: Servant
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
Possessions: 1000 gp. Star rose quartz (50 gp). Hematite (7 gp). Golden yellow topaz (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Chance, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and is generally well dressed albeit a few years behind the times. His hair, while still mostly red, has prominent grey streaks. This black eyed westerner is not easily forgotten.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Family, Religious. Occupation: Sellsword
Voice: Shortens vowels
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 24 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Chrysoprase (80 gp).
Morkral Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" western man, he prefers to wear grey pants and tee shirts. He keeps his brown hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is business-like. He takes instructions and follows them to the letter. Morkral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: The child of western immigrants he idolized his father. Morkral was born on a far western plains where he grew up under the tutelage of his father, an expert Laborer. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.
Motivation: He wants to get laid.
Ideals: Professionalism. Bonds: Family, Immigrant, Has a crush. Occupation: Laborer
Voice: Whispers
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 1700 sp.
Rathkran Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a green collared shirt and white pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His bronze crest is thinning but still full. His eyes are gold and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He got into the Spice Merchant business at a young age. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He then took over the family business and is one of the better Spice Merchant for hire.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Bonds: Job, Immigrant, Enemies. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 13
Hit Points 26 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 6 | 4 | 0 |
Possessions: 1800 gp. Chrysoberyl (150 gp). Aquamarine (1000 gp). Eye agate (15 gp). Freshwater pearl (15 gp). Amethyst (150 gp).
Caelynn Tiltathana, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears baggy tan pantaloons and a white scarf. She keeps her silver hair in a flapper bob. She wears an eyepatch.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of a Roofer, who enjoyed hunting, Caelynn was taken on many hunting expeditions. When money was particularly tight she was walking through alleys when she overheard a Marshal hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To prove her worth to the world.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Nature. Occupation: Marshal
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp.
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