Nora Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many violet ritualistic tattoos. She dresses in brown turtlenecks beneath a violet coat with grey slacks. Her black hair is long and unkept. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nora grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nora. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Depressed, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Fisher
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. Iolite (50 gp).
Thea Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: She wears a red shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She has a slight overbite and is overall scrawny. Her hair is short and brown. She has several tiny amber earrings on each ear.
Personality: Stoic and calm, she prefers to meditate than take action. Further she is a bit of a stoner and is frequently out of it.
History: She was raised by priests from a young age. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Disciplined. Flaws: Addict. Bonds: Rich, Religious, Mentor. Occupation: Dyer
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 43 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +1
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tenena Offund, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing colorful clothing, dressed as a Cartwright. Her small hat is riddled with cuts and holes. Her eyes are brown and she is always smoking a pipe.
Personality: This woman loves writing and to teach people writing more than just about anything. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to loving parents in a slum to the west. She has had some formal writing training, and achieved minor success. She has recently gotten a pet goose that steals things from people.
Motivation: She desires power and/or immortality; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic, Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record, Adventurer. Occupation: Cartwright
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp.
Williamina Winchester, Female Human [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears a grey coat over a brown low-cut shirt, and a broad hat upon her head. Her silver hair is smooth and relatively long. Her eyes are brown and she is always smoking a pipe.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She is skeptical of what others tell her and is slow to trust.
History: Williamina was raised in a hard working conservative environment. She worked as a nervous Healer and found it very stressful. Recently the stress of being a Healer has made it difficult for her to sleep.
Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new healer responsibilities is difficult
Flaws: Emotional, Shy, Insomniac. Bonds: Job, Rich. Occupation: Healer
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 40 gp. Silver pearl (100 gp). 1 Banded mail.
Griselda Thorpe, Female Human [Permalink]
Personal [hide]
Description: She is lean but muscular and dresses like a well dressed Hunter does. Her long black hair is drawn into a two foot long braid. She has a dull look in her hazel eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Her mother raised her in a mountain cabin. Her father was a mechanic, and taught her how to fix just about anything. She inherited the family business which she has now maintained for 2 years.
Motivation: Expand her business; and she's repulsed by the pc
Ideals: Persistence. Flaws: Antagonistic, Shy. Bonds: Job, Nature. Occupation: Hunter
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 18 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 7 (-2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 0 |
Possessions: 50 pp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!