Roland Hungate, Male Half-Elf [Permalink]
Personal [hide]
Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. He has black hair. This brown eyed easterner is not easily forgotten.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is skeptical of what others tell him and is slow to trust.
History: Roland was born in the east. At a young age he loved to build and create. Roland was born on a far eastern forest where he grew up under the tutelage of his father, an expert Hunter. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Nothing but the best is good enough for him.
Ideals: Persistence. Flaws: Selfish, Shy. Bonds: Poor, Immigrant. Occupation: Hunter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: 130 gp. Tiger eye turquoise (11 gp). Azurite (11 gp).
Spring Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears tattered old clothes. His red fur is knotted and matted. His eyes are blue and beady.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Spring was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Guard.
Motivation: He is a bit of a kleptomaniac; and expand his business
Ideals: Logical. Flaws: Ugly. Bonds: Criminal record, Job, Rich. Occupation: Guard
Voice: Voice breaks
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 6 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 20 gp. Deep green spinel (60 gp). 1 Climber’s kit.
Beloril Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: A powerful wizard made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Religious, Mentor. Occupation: Body Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 8 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 5000 cp. Red spinel (140 gp).
Dalgal Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy brown stubble. He prefers to wear grey pants and tee shirts. He has a hunchback. He has no hair. He wears a mask on his face.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Dalgal studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Bricklayer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 120 gp. Deep blue spinel (500 gp). Peridot (50 gp). Violet garnet (500 gp). 1 Masterwork Common Melee.
Altho Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze. His skin is fair and his fingers are delicate and long. He has done his best to style his red hair to look like a famous performer. His half smiles and violet eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and he feels threatened by others
Flaws: Antagonistic, Fearful. Bonds: Rich, Attractive, Mentor. Occupation: Courier
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 14
Hit Points 103 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Elven, Infernal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 3 | 3 |
Possessions: Emerald (700 gp). Red-brown spinel (60 gp). Lapis lazuli (12 gp). Smoky quartz (20 gp). Amber (60 gp). Rose (20 gp). Sardonyx (20 gp). Rose (20 gp). Rhodochrosite (12 gp). Deep green spinel (60 gp). Amethyst (60 gp). Obsidian (12 gp). Moonstone (20 gp). Lapis lazuli (12 gp). Alexandrite (1500 gp). Lapis lazuli (12 gp). Pink pearl (60 gp). Rock crystal (20 gp). Red garnet (60 gp).
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